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zeknapain

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  1. check your enb if you have one
  2. What are all those ZBV ZAU ZWB ZAS ZAB ZGH mods you have and why are there so many plugins of them???
  3. For a start I would stay away from WICO and immersive patrols as a general advice.. Second the Enhanced blood mod did this for me a long time ago and now I am using the script-less LITE version of it so that's a good place to start.. I can't help much further because a lot of these mods are unknown to me...
  4. What you want to do is impossible... If you rename the folders, the system will simply ignore them like they are fotos folders on your desktop.. You cannot have the exact same game with the exact same version and license installed twice.. What you could do is create different profiles with your mod managers on the same game but someone more experienced in that field must tell you how cause I never needed it...
  5. It has probably something to do with helgen reborn mod.. have you tried disabling it to see if it helps? Also if I were you I would remove also diverse dragons mod and enhanced blood textures mod's scripts (the lite version works fine)... they have been reported countless times of causing issues in people's games including crashes. And why do you have book covers skyrim AND legacy of the dragonborn? Legacy already contains the book covers mod...
  6. From the main menu open the console with ~ and type "coc riverwood" This will ignore your save and load you in the game dirrectly From there type in the console another place like coc dawnstarexterior01 and try entering a building.. Is it still crashing that way?
  7. 1: If I were you I would stay away from WICO, Immersive citizens, and Wonders of weather.. They are known to cause major issues with your game espessially WICO. 2: What were the 2 missing masters? (That's probably the most important) 3: Are SkyHUD and iHUD compatible?? 4: The icepenguinworldmap needs converting to form44 because it was not properly ported.. 5: Are immersive patrols and Immersive encounters compatible? 6: Are all those border/road/bridge/guard/patrol/Ai mods compatible? 7: Are JK's Skyrim,populated cities, and insignificant object remover compatible? 8: Also I don't see any patches for ordinator,apocalypse,and wildcat
  8. First of all, I'm not exactly judging but rather saying that a game like Skyrim is not MEANT nor MADE to support such drastic changes to it's core elements, problem free.. Second, some good advice would be to check for old forms and clean your files (especially the master files) in xEdit.. that's a good place to start then search for conflicts and patch accordingly in xEdit.. Also as jjb54 wrote try to eliminate the mods responsible by adding them little by little.. Last, my mod list wouldn't help here because we have a very different aproach to modding this game. something i *can* tell you though is that I am using wet and cold, frostfall and campfire with no issues. what i *don't* use is mods that have proven to be bug ridden messes time and again but they are so popular that people just keep using them and never realising what is the cause of their crashes some examples are: Immersive citizens, diverse dragons, enhanced blood(the scripted version), immersive patrols, convenient horses, WICO etc. (I know you don't use them just saying) and of course when there are too many face, body and race altering data (wich you do have a lot of) the creation engine goes kaboomboom, so either patch the devil out of them or keep only the best and largest in scope of them.. and when I say years,yes I mean those 2 years and I think it's a rather long time with no problems.. and before that I had the same stability in LE by following the same golden rule of not pushing a modded game too far from it's core design
  9. If you have a patch about something that is not there then you should remove the patch too...
  10. Half your mod list is about sex, schlongs, bikini armor, skimpy clothes, tit physics... Your game is guaranted to be unstable no matter the version when you try to implement sex simulators on an engine that barely handles 15 npcs in one cell.. I play a heavily modded SE with 400+ mods for years and I never had a SINGLE crash or freeze appart from a papyrus-frostfall error wich I fixed myself. The 64bit Special Edition is waaay more stable than LE, it's just the mods people use that break it...
  11. If the game doesn't even launch that's usually a missing master file, or more rarely a HUGE mod conflict.. I couldn't spot something on your list though.. Have you tried the simple fixes first? like verifying your game files in steam?
  12. Are you starting the game through skse64 launcher or the normal one?
  13. Umm the .ini line you are refering to is the same thing you turned off in the launcher... If you enable it in the launcher this line becomes =1 when you disable it it becomes =0 The settings in the launcher are linked to the .ini file to make those changes... Appart from that I really have no idea maybe try to re-download the latest version and overwrite anything it asks you...? can't help you any further mate sorry
  14. Hmm that does look strange and not at all like vanilla snow..... Purple textures mean that the texture is missing completely.. To check how much Vram you are using at any given time, you can use a free little program called GPU-Z by TechPowerUp.. I suggest to also use the Better dynamic snow mod and Better dynamic snow patches because they fix a lot of problems with snow covered areas (even if they don't solve this issue in particular) Does your issue occur on ANY snow or just a specific type of surface like stone or wood?
  15. First of all show some screenshots of your problem and your mod list. there might be some conflict there.. Second: do you have the vanilla snow shader enabled or not? it can be found in the options at the launch menu (or the .ini) Third: do you have better dynamic snow installed? or no snow under the roof? or majestic mountains? and last what specific texture mod are you using for the snow?
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