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Partoutatix

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  1. A mod's \modxxx folders go directly into your \Mods folder (so it ends up as TW3\Mods\modxxx). A mod's \dlcxxx folders go directly into your \dlc folder (so it ends up as TW3\dlc\dlcxxx but NEVER TW3\dlc\dlc\dlcxxx). If you can't handle that you should use something like TW3 mod manager. And then you need to run script merger.
  2. If you're only using those 2 mods you don't even need to merge those bundled xml files, from ghost mode description: Compatibility with specific mods: Preparations - do not merge effects_ep2.xml file. Make sure the one from Ghost Mode has a priority (should be like this by default as modGhostMode is loaded before modPreparations). GM likely already includes the changes preparations makes to those files. Also in order to merge the differences between 2 mod's files KDiff3 needs to compare 3 files, A: the vanilla reference file, B: Mod 1's version of that file, C: Mod 2's version of that file. Your script merger is only comparing 2 files because it can't find the vanilla reference file for that comparison, a bug fixed by the unofficial script merger patch. Next time follow the install instructions first and post issues in the relevant mod's page.
  3. https://forums.nexusmods.com/index.php?showtopic=7127551/&do=findComment&comment=73375583
  4. It means you didn't follow install instructions and didn't place the mod's folders & files in the right places and/or didn't run script merger + patch to merge conflicting files.
  5. Game won't launch, infinite load screens, long loading for dialogs etc. Use the mod limit fix.
  6. Wolvenkit, new mod, add file from bundle: \Bundle\dlc\dlc5\data\gameplay\items (and items_plus)\dlc5_items.xml and edit those 2 files. Save, pack and install mod. Now you know how.
  7. Try OBS Studio first (make sure it runs the encoding on your GPU, NVENC). Your cpu is the weakest part.
  8. This? https://www.twitch.tv/videos/573937133 . You may have to save/reload.
  9. Try wolvenkit. You can find the definitions for the base game's craftable bear/lynx/gryphon chest piece items in Bundle\gameplay\items (and items_plus)\def_item_crafting_armor.xml . You can find the definitions for the wolf armor chest piece item in Bundle\dlc\dlc10\gameplay\items (and items_plus) \dlc10_wolf_armor.xml You can find the definitions for the blood and wine grand master bear\lynx\gryphon\wolf armor chest piece item in Bundle\dlc\bob\gameplay\items (and items_plus) \def_item_crafting_armor.xml Replace the equip_template and icon_path values for the ones you want. Do the same for the pants/gloves/boots files.
  10. It's probably better containers. Try removing it, remerging and see if it works.
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