Jump to content

Skyrodah

Supporter
  • Posts

    3
  • Joined

  • Last visited

Nexus Mods Profile

About Skyrodah

Skyrodah's Achievements

Newbie

Newbie (1/14)

  • First Post
  • Week One Done
  • One Month Later
  • One Year In
  • Conversation Starter

Recent Badges

0

Reputation

  1. Hey guys, I'm really new to modeling with Blender (I'm actually using this tutorial, I think it's called "Cube Method": https://www.youtube.com/watch?v=lx9gJ5T22x0). So... I' trying to model the elven knife Aragorn uses in Peter Jackson's "Lord of the Rings"-Trilogy; This is as far as I got (yeah, I know... it isn't perfect yet :confused:): http://i.imgur.com/Hv4hy1dh.jpg My Problem: I read tutorials about exporting a blender file to .nif file, and really tried exporting it as .nif but ... it won't work. At this point I'm afraid I got something wrong... Blender 2.49b always gets an error message (which is unreadable to me, because it disappears too fast; btw I made the model with Blender 2.72). Anyone out there who can help me? Perhaps some of you know some really good step-by-step tutorials I didn't found =) Thanks!
  2. EDIT: I tried another way of modding the quiver by editing a copy of the vanilla "Nordic Arrow" mesh. I just deleted the quiver branch, and pasted the quiver branch from the quiver I want to show up ingame (the screenshot from NifSkope above shows how I want it to show up ingame). NOW the arrows are visible ingame, but the quiver isn't (like shown in the attached picture below). Anyone out there who can help? :-(
  3. Hi there! I'm kinda new to Skyrim-Modding, just doing some edits for myself. So please be gentle, I'm no Modding-Pro :D What I wanted to do: I wanted to replace the Nordic Arrow Quiver with a quiver from this mod (http://www.nexusmods.com/skyrim/mods/24704/?). What I did: I replaced the Nordic Arrow Quiver mesh (I made a backup) with the mesh from the so called "Akaviri Quiver" from the mod above. Then I added the Nordic-Arrow-branches to the file (a renamed copy of the quiver-file from the mod) and removed the branches from the "old" arrows I wanted to replace. After that, I changed the texture path for every new branch (arrow in the quiver). And I adjusted the position of the arrows, so they don't stick through the quiver. The attached Screenshot below shows what I did with NifSkope, and how it SHOULD look alike ingame. My Problem: The quiver is shown ingame properly. Nearly. Because the arrows aren't there, they're invisible, not only in the quiver, they're invisible "on the bow", too. When I shoot an arrow, it's visible, so, the arrow is visible once it leaves the bow. My Request: Is someone out there who can help me with this issue? I don't know if i forgot something or if I did something wrong by editing the mesh files. Thanks! PS: Sorry for my english, it's not my mother tongue. ^^
×
×
  • Create New...