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DuchessGummybuns

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About DuchessGummybuns

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    Oblivion

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  1. Anyone know any mods that will turn men into hotties besides Males of Skyrim and Hot Male Housecarls?
  2. Anyone know any mods that will turn men into hotties besides Males of Skyrim and Hot Male Housecarls?
  3. So, I ran into a problem that drove me so mad I did a clean install and over the course of a week retweaked my Skyrim build. That problem that caused me so much heartache was "Invisible fires." It was not missing textures or modded textures, it was not conflict with a refraction mod (as I thought,) it wasn't even a conflict of mods. After my work retweaking was done, I started my game up. I wiped the sweat from my brow and prayed. There had been no hiccups, no hurdles, no newly emerging issues, I was home free. After rebalancing my old saves for this new build, I was pleased. Running my happy butt around Nirn like a soft little newb, until I entered.... AN INN. And THERE, at MY feet! (How dare it!) A FIRE! THAT. WAS. INVISIBLE! I had no other option. I backed up My skyrim/pref.inis and the main .dll (I read that might cause it) and restarted the launcher, spawning new inis. Through trial and error I found Skyrimprefs.ini to be the culprit, but I had done nothing more to it than was required by STEP, my mods, and ENB. Nevertheless, I sifted until I found the rouge value. ENB says its effects REQUIRE bfloatpointrendertarget to be 1. REQUIRED. So, like the little blasphemous heathen I am, I reverted it to 0 to find my fires had miraculously reappeared and my ENB preset (Pinnapplevision) seems to working just fine. Why does bfloatpointrendertarget do that to my fires? What is its purpose in ENB? I am partly only posting this so that it will be easier for others experiencing my plight to find an explanation.
  4. I, for one, sir, have an UPVOTE FOR YO BUTT. http://i.imgur.com/DbQ3QiN.jpg
  5. I've never played with my laps hardware. (Thats my huns expertese. The trade off: He is modding inpared. lol) This would probably not work for the AMD Radeon HD 7520G, huh? Since it's not Nivida?
  6. 100% Clean Oblivion gives me a CTD... Reinstalling because I'm thinking I must be missing some key files or data?
  7. Occasionally I would open data files via the launcher (One modified to launch OBSE) & when I would go to accept, it would warn me that the oblivion .esm was not active, but this was not so. I figured if it said that then I would need to copy/paste the one from my clean oblivion file (I used a similar guide as the one you provided. No difference in my troubles. Everything is inactive, no new game & no clean save will work... Please, keep helping me... This is my all time favorite game & it's been modded to the max & finally to my perfect liking... Please help me get my game back. :(
  8. I have recently decided to bash & clean my mods. I only used tes4edits automated cleaning as I am no expert. I read the guide to this as I cleaned only the mods specified to me though my BOSS report. I followed the guide exactly despite it's high redundancies... Trough this time, I have no clear memory of when Oblivion stopped working. I'm right at the mod threshold. As usual, moving & adding mods caused my characters to be unusable, so I downloaded Alternative Start by Robert Evrae.esp. I started a new character, fine, but then I realized I needed to juggle my mods. I started with a simple texture file swap, then I might have BOSSed my list, I know I remade my BASH patch. Now my saves wont start & starting a new game is not possible..... Even after turning all my mods off. I wanted to tell everyone here first to see it the solution is right beneath my nose or an obscure one I had no idea of, that way I don't go diving to reinstall.
  9. Oh, I see. I confused the 255 limit with the in data limit. Thank you for clarifying. It was very helpful! :)
  10. Answered: NO. But is there a way to have the same result as desired? (Condensed .esp list to not breach the .esp cap.) And is there a possibility of having conflicting mods in one bash that makes it use less?
  11. The title pretty much says it all. Can I bash .esps & then remove them from the Oblivion/Data as to not go over the .esp limit but retain their functionality? I'm bashing them into a CBash v0.6 Beta.
  12. LOL Omg, I didn't see the time stamp. LMAO I just googled my problem. What can I say? It's more entertaining than Necromancing in oblivion, in my opinion. What a cheesy system it has. Well, I defiantly know it's sway-able. I found a lovely little vanilla grove FILLED to the brim with it, & I also added the other heathers and grasses for testing this very idea. In the CS they looked so opaque I could hardly see them. I thought this might be related to "Solidify subspaces" & so I looked for a similar command. I turned on all environmental options to no avail. I decided to check in game. It was less opaque, but still opaque & the trees around it were swaying. It was raining at the time.
  13. I have a similar problem, but only for a garden I modded my self. All I did was add a couple purple heather. Any Ideas on a fix, guys?
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