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Dixanan

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  1. Yes. That would really make sense. What a shame! :ohdear: I understand how you feel about the main quest, I don't like it either and I truly dislike Delphine. I've been thinking about installing this mod (https://www.nexusmods.com/skyrim/mods/84989) but I'm not sure. I don't want to change anything because of fear of breaking this one.
  2. Hey thanks!! How can you give him a gift and what counts as a gift? When you talk to him choose the option 'Onmund, I have a gift for you' (or something like that) and then your inventory is going to open, choose the gift you want to give him from your inventory and that's all :cool:. Look at the top left part of your screen, it must say something like 'Onmund thinks he is closer to you' after giving him the gift. I use 'A Matter of Time' so at first I didn't see that so pay attention if you are using something like that :yes:. The option to give him a gift appears after some hours in game, I haven't really paid attention how many, let's just say 72 hours (remember this is an example). So every 72 hours in game the option is going to appear. Just talk to him and select the option every time it appears. If the option to give him a gift doesn't show up there must be something wrong. Hope you understand me. English is not my native language. I've had this mod for a while and I never had this dialog option... I do have the most recent update and I never changed my relationship with him via another mod, so he shouldn't be broken, I hope. There's also the mod itself that isn't overwritten by anything and I did tried parting ways with him and ask him to follow me again, and nothing changed. I hope I won't have to restart my game to fix this... On another note, I do feel like my relationship with Onmund did change: when I talk to him, he often asks if I have anything sweet to say, and he did say something suggestive when I talked to him naked once. But truly, I don't know if all this means anything 'cause in the end I feel like I haven't progressed at all whit him. Same situation here I don't know what can be causing this problem. Remember this is still a BETA version. I have had some issues (not many) with this mod since the sixth update before that everything worked fine for me. With this last update (seventh) I experienced missing voice dialogue. I resolved it by doing a save and reinstalling the mod (manually). I don't know what caused that problem in the first place but after reinstalling it I haven't experienced it anymore. The idle dialogue of Onmund only fires when I load a save game (all the other kind of dialogue works fine and I've never had any problems with them), have you experienced a problem with that? If so, do you know how to fix it? May I suggest you two (beastinair and superfi24) to check load order (of all the mods you have installed)? I use LOOT myself but it is important to pay attention to what the author of the mods say about the order of their mods too. Another thing that I could suggest is to share your list of mods. Maybe anbeegod or someone else could see if there could be some kind of problem with other mod. Unless anbeedod tells you it is safe I don't recommend trying to clean this mod with TES5EDIT. Hope you two can resolve this problem 'cause it's a nice mod.
  3. I got that problem before. For me, reloading the save before the fight fixed it for me. To progress, I believe you have to give Onmund the staff and I think he does give it back to you (it's been a while since I did that part so I don't remember...) What superfi24 told you worked for me, too. Other thing that also worked for me was saving in the Meeting Place after talking to the siblings and then exiting the game. When I started the game again the quest continued without problems. I DIDN'T give him the Staff of Magnus.
  4. Magical and alchemical items, books, ore/ingot, jewelry. How do you give him gift exactly? By trading stuff? by putting stuff in the dimensional storage or is there another way? 'Cause he doesn't say thank you or anything, and there isn't the "Onmund Likes you a bit more" pop-up coming up so I can't really tell if it works. Thanks :thumbsup: .
  5. Hey thanks!! How can you give him a gift and what counts as a gift? When you talk to him choose the option 'Onmund, I have a gift for you' (or something like that) and then your inventory is going to open, choose the gift you want to give him from your inventory and that's all :cool:. Look at the top left part of your screen, it must say something like 'Onmund thinks he is closer to you' after giving him the gift. I use 'A Matter of Time' so at first I didn't see that so pay attention if you are using something like that :yes:. The option to give him a gift appears after some hours in game, I haven't really paid attention how many, let's just say 72 hours (remember this is an example). So every 72 hours in game the option is going to appear. Just talk to him and select the option every time it appears. If the option to give him a gift doesn't show up there must be something wrong. Hope you understand me. English is not my native language.
  6. Hi dbg321! Let me ask you something, do you fast travel to Whiterun? He spoke to me after entering Whiterun (using the front door). I wasn't able to advance if I fast travel into the city, I had to use the main door. With Open Cities installed you will also experience some issues to advance the quest/date.
  7. Hi beastinair! When his disposition is high enough there is a part in which you can ask him if he wants to know more about you. After completing this dialogue you can start flirting with him. Then he will ask you to go to Whiterun. It is not neccessary to complete the first or second main quests of Shezarrine to reach this part. To raise his aproval faster you can give him gifts. He will also give you gifts.
  8. Hi! If you are using 'Open Cities' you can't have Onmund to speak to you in Whiterun during the first date. He should speak to you as soon as you enter the city I know but with this mod installed that part doesn't fire. I was able to advance this quest but I wanted to let everyone know about this problem if you're running both mods at the same time. I don't know if there could be another issue in the future of the mod or not.
  9. I totally understand how you feel, 'cause I kinda felt the same way for a while. But believe me, he is more 3 dimensional than he seems at first. You have to bring him with you absolutely everywhere around skyrim. Do the Big quest lines with him (main, thief guild, dark brotherhood, dawnguard and dragonborn) and maybe even the other quests as well. This is why the creator suggest to do a new game even tho it isn't required, 'cause you do miss a lot of the mod's features if you already finished most of the quests. Yes, at times, it still feels like you're trying to convince a christian that God doesn't exists, but he as a lot of opinions on a lot of things. Even tho he as his own, currently unwavering beliefs, he still cares a lot about you (platonic or romantic, this is up to you tho) PS, when you'll do Dawnguard, even tho you're already with Onmund, Bring Serana with you until the quest line is over. I had an amazing experience with those two! I can absolutely second that. I pretty much had the same issues at the start, because the bulk of Onmund's early topics are of his family, hometown and about the Thalmor. These are the things which he has the most stubborn opinions about, which may leave a somewhat sour first impression (especially if you're like me, who wants to tackle the basic, controversial things, so after that, the relationship can start off an honest foundation). Like mentioned above, he felt like a guy with good intentions, but he has been given frighteningly effective conditioning regarding his loyalty to his superiors and the state he serves. There were points I would have loved to argue with my character, but the right option just wan't there. But! After persevering a bit, you can already see the development, little by little, which I completely adore. While I have much ahead of me regarding Skyrim's questlines, there are signs to show that he will become more and more rounded and three-dimensional, whatever direction it will take him. If I factor in that there are 5 acts with around 20 quests planned (plus all the content in Skyim itself), I'm pretty enthusiastic and curious about what effects of his experiences will have on him. Also, I have to install AFT and its compatibility patch before I start Dawnguard (thanks for the reminder)! :smile: Good on you on reporting this issue on the mod page. I've just seen it. Merging both last updates worked for a while to recover his banter but know I'm starting to have the problem again. When I start the game at the very beggining he has some random banter but then he looses it. This has happened to me three times already. Something is previnting the banter for firing maybe is the game engine.
  10. I totally understand how you feel, 'cause I kinda felt the same way for a while. But believe me, he is more 3 dimensional than he seems at first. You have to bring him with you absolutely everywhere around skyrim. Do the Big quest lines with him (main, thief guild, dark brotherhood, dawnguard and dragonborn) and maybe even the other quests as well. This is why the creator suggest to do a new game even tho it isn't required, 'cause you do miss a lot of the mod's features if you already finished most of the quests. Yes, at times, it still feels like you're trying to convince a christian that God doesn't exists, but he as a lot of opinions on a lot of things. Even tho he as his own, currently unwavering beliefs, he still cares a lot about you (platonic or romantic, this is up to you tho) PS, when you'll do Dawnguard, even tho you're already with Onmund, Bring Serana with you until the quest line is over. I had an amazing experience with those two! Hi! Thank you for the advice about the Dawnguard questline. I haven't started it yet 'cause I'm doing side quest and some of the Daedric Quest with Onmund. I read everything the author wrote that's why I started a new game with one of my recurrent five characters and since the beginning I've only had Onmund with me. I travelled to every city and I've done quests in each one of them just to listen to his banter. I wasn't sure if he had commentaries based only on quests or on quests and places. It took me a while to finish all the main questline of the College because I wanted to have the opportunity to know Onmund and develop a solid relationship with him first. I knew before hand (thanks to comments on the page of the mod and because I played with Caesia) that he was a Thalmor and somehow used you (I don't know if that's the right word to express it) in order to achieve his mission. So, for RPG reasons, I wanted my character (and myself) to develop feelings for him, that's why I didn't do 'An eye for an eye' inmediately. My commentary was to express my feelings so far with this mod. I still think it would be good for RPG reasons to have the option to try to kill Onmund when he reveals his identity because not everyone chose to be his friend or girlfriend/boyfriend and for those people it would have had more sense to try to attack him. My character and myself changed the way we think about him not because he is what he is but because he didn't choose to be that. At first, I respected his viewpoint despite not always agreeing with it because I accepted him as he was. But then I realized much of his behaviour was taught, he was trained to follow a master's will without doubts or questions. The Thalmor took two deeply hurt, unaccepted and innocent siblings and used their pain to create two good soldiers. I said that Onmund didn't choose to be a Thalmor 'cause one you've had to endure a difficult life plagued of injustices you're going to stick to the first opportunity to change that. They were looking for acceptance, love, education, etc. and the Thalmor provided some of that. They were like a safe harbour for two survivors. Of course Onmund was going to live and die for them. But as I see it (I could be wrong) he didn't have the free will to develop his own thoughts about not only politics but the world itself. But what if he had known something more, not only his childhood experience and the Thalmor that in his mind (I think) are like bad and good. He is an extremely well-intentioned person to blindly agree with everything his masters do and say. The Thalmor were good for him and his sister so he gave to them his loyalty in exchange. On the other hand, Ingvi agrees with their philosophy (I'm not sure if this the right word to express what I want to express) but her eyes are not closed. She has her own mind plus her teachings. The only think Onmund cares more than the doctrine he follows is his sister. She has the real power to influence him. Now I see him as a lost puppy my character wants to protect. She's his friend (I'm not on a romance path) and cares deeply for him. She doesn't agree with everything he says, she never did :wallbash: . But she respects him and wants to help him see the world with his own eyes and find his voice. She'll respect his idology as long as it's something he himself really believes. I think the siblings are two well made characters. The fact that you can develop feelings for them is proof of that :dance:. I like that they are grey characters. Black or white ones are not only unrealistic but also boring.
  11. First of all, I must tell you that I really like this mod. Now I want to give you my thoughts. I was looking for the option to kill Onmund once you learnt the truth about him :sad:. Not that I wanted to kill him, at least not during this playtrough :devil:. When I started the quest 'An eye for an eye' I suddendly changed the way I used to think about him. He seems like a puppy who follows a master's lead. And I think his big master is his sister. Ingvi has her own goals and as long as they are the same as the Thalmor's she is going to be with them. On the other hand, Onmund behaves, thinks and speaks as he was taught. There's not much of him. He's like a shadow. It's pretty sad. I hope we have the chance to help him find himself on the next part. It would have been nice to have the opportunity to answer Onmund that the reason why you are the best option to keep the 'Eye' is because you don't want it. I love both siblings, they are two well-made characters. I feel admiration and suspicion at the same time for Ingvi while Onmund is like a little child you want to protect :ermm:. I will continue playing with this mod and maybe I'm going to write you again telling you my thoughts. I hope you understand what I tried to express. English is not my native language. Before I forget, I want to report something. I experienced with this mod a problem that was mentioned before. Onmund stopped having iddle banter with the last update. I fixed it following the suggestion of someone who posted a temporarely solution for this problem. I merged the last update with the previous one. You and your team are doing an excellent work :dance:.
  12. Hi! I wanted to know if this mods is compatible with "The Paarthurnax Dilemma" and/or "Delphine Go Away"? Am I going to miss a lot of dialogue if I choose to use them? I haven't installed any of those mods yet because I wanted to ask you first. I'm enjoying your mod and I haven't got any issues so far.
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