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natebain

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  1. Anyone out there that can create this face for me to use as a preset for me many thanks in advance Nate
  2. I must admit I'm embarrassed by this request, I run a to of mods in my game (so many that I have to completely uninstall it and restart with a fresh game) ok that being said does anyone know what mod would remove the green build border, also when in workshop mode the highlight line around doesn't stay with the selected item any idea what kind of mod would do that thanks in advance Nate Bain
  3. I'm about to pull my hair out, I have uninstalled reinstalled fall out 2 or 3 times and only installed the min of mods (usually run a ton of mods) missing things like the huts and tents from the defense tab, and under the concreate tab a lot of stuff. yes I have installed missing tabs and get the same result, please help anyone
  4. I'm not sure I did wrong but F4Se won't start I reinstalled my game from steam and installed the mods using Vortex I fresh copy of F4Se and did like the read me file and copied the files they said to I clicked on F4Se and then nothing I waited about 10 mins before I tried to make it run as an administrator tried again and same thing nothing, I then tried to run it with the Fallout 4 launcher and it ran OK just no mods that need F4Se and it wouldn't run a new game just waiting no game. getting frustrated I took and drug the F4Se Zip file in Vortex still no F4Se, I'm at a loss as what to do
  5. the items you added are good and I can use them all the items in vault 111 trunk are not things the vault dweller (call him Nate since that's my name too works for me, too bad they didn't name Nora Becky my wife's name but that would be too much) would have taken into the vault, but rather items guards and vault personnel would have taken in with them and stashed them where you put the trunk so they would be able to share amongst the guards and personal
  6. OK here is a dumb question Is there a tutorial on how to use the creation. I want to create a mod that removes ALL of the shrubs, debris and the various junk from sanctuary, I keep removing it but it keeps showing back up when I reload my save games what I really want is a clean slate so I can build what ever I want all the current mods don't seem to work they all leave something
  7. just for immersion is all
  8. I was wondering if someone could make a mod for something I have always thought was missing, a locker or duffle bag or some sort of a container in the barracks off the dining room in vault 111. It would have some civ clothes, a military outfit, a few essential meds, some snacks a bunch of magazines a complete vault tec security uniform Currently I am using a bat file to get those items (this is just my personal list feel free to add or subtract items) I lack the knowledge to make it other than via a bat file. ; Outfits found in locker in barracks player.additem 16892C 1; Military fatiguesplayer.additem 23432 1; Army Helmetplayer.additem 16892E 1; Military Capplayer.additem 7239E; Assault Gas Maskplayer.additem FFC21 1; Undershirt & Jeansplayer.additem 1942D6 1; Green Shirt and Combat Bootsplayer.additem E1AF6 1; Bomber Jacketplayer.additem CEAC4 1; Hazmat Suitplayer.additem 536c5 1; Wraparound Gogglesplayer.additem 1738AA 1; Patrolman Sunglassesplayer.additem 821B4; Vault-Tec Security Armorplayer.additem 821B6; Vault-Tec Security Helmetplayer.additem 39A66; Utility Coveralls ; Medsplayer.additem 23736 10; Stimpakplayer.additem 24057 5; Rad-Xplayer.additem 23742 5; RadAwayplayer.additem 366c0 20; Purified water ; Extrasplayer.additem a 50; Bobby pinplayer.additem F 100; Capsplayer.additem 11ea93 5; Beerplayer.additem 602689A 5; cotton candy bitesplayer.additem 2FBF7 5; dandy boy applesplayer.additem 330B4 5; fancy lads snack cakesplayer.additem 330EE 5; cram ; Magazines; Guns and Bulletsplayer.additem 92A8Eplayer.additem 92A8Cplayer.additem 92A8Bplayer.additem 92A8A; Total Hack player.additem 94736player.additem 94735player.additem 94734; Tumblers Todayplayer.additem 92A72player.additem 92A71player.additem 92A70player.additem 92A6Fplayer.additem 92A6D; Grognak the Barbarianplayer.additem 8E74Aplayer.additem 8E749;Asoundingly Awesome Talesplayer.additem 1696A7player.additem 1696A6;Taboo Tattoosplayer.additem 185CE2player.additem 184DC0player.additem 184DA5;Tesla Science Magazineplayer.additem 92A80player.additem 92A7Fplayer.additem 92A7E;Unstoppablesplayer.additem 135F07;Islander's Almanacplayer.additem 204EF8Bplayer.additem 204EF8D;SCAV!player.additem 602A9F3player.additem 602A9F4 if possible a ESL file would be great thanks in advanceNate
  9. natebain

    manual

    I went kicking and screaming to use Vortex from Nexus Mod Manager I have come to like it now. I do have a few questions about Vortex, 1 is there a manual to explain the various features of this program? 2 a new feature I just noticed is in plugins section is "Mark as Light" just what does that mean
  10. OK here is a strange one. I was playing Fallout (I had a ton of mods loaded and they were installed via Vortex) the other day and when I went into the workshop menu and noticed a lot of tabs missing (warehouse,barn,conduits to name a few) I thought no biggie I loaded "Missing tabs" ran it but it didn't restore any of the missing tabs. So next I un-installed all mods both from Nexus and Bethesda but that didn't help in fact it made it worse I am down to 6 tabs in the workshop menu, I thought the problem was to do with my ini files so I took them out and ran a stock game start with out F4SE still only 6 items in the workshop menu, after closing the game the stock ini files were back. I failed to mention I deleted the entire game and re downloaded the whole thing (not an easy task, I live in a rural area and have to use a sat dish for the internet and it is very slow, took 2 days to download it, so it was a fresh install) I'm at a loss as to what to do any help?
  11. no it just says "a settlement is under attack" with a box under it that says "I'll Handle it"
  12. anyone know what mod (or combo of mods) causes "a settlement is under attack" to pop up every few seconds, I just started a new game (but have a ton of mods) and am trying to build sanctuary its very annoying. I have disabled anything to do with the minute men and settlements
  13. I have modded my Fallout 4 game so much that it is hardly the same game. There in lays the problem, I really enjoy the way it runs with all my tweaks. A problem is that my perk tree is missing a number of features, is there a way to put the perk tree back to the OEM version? I can get along with the new tree but would like to get a few of the perks back. In addition a mod I used to really like no longer works, "Functional Displays" I don't know what mod killed it but would like it back. this is what I have done, I know its a lot and am surprised that it runs at all. As my rig doesn't meet the requirements to run it at all I have been playing it since it first came out and still enjoy it. *Unofficial Fallout 4 Patch.esp *SpringCleaning.esm *ArmorKeywords.esm *AWKCR Paint System Simplified.esl *BuildingBlocks.esm *XDI.esm *Homemaker.esm *HUDFramework.esm *K198Recruit.esl *NPSShopping.esl *GSHGuardShifts.esl *SettlementKeywords.esm *SettlementTidyBot.esl *Snap'n Build.esm *WorkshopFramework.esm *TerrainFloor.esl *EthreonMasterPlan.esm *TrueStormsFO4.esm *GlitchsFixes1.esl DLCUltraHighResolution.esm *warneverchanges.esp *Fallout 4 Enhanced.esp *BLD-AllWeaponPatch.esp *Nuclear Reloaded.esp *galaxy news radio.esp *VanillaExtensions.esp *FLF-Main.esp *abernathyfarmreborn_alatham.esp *yourenotokay.esp *WeaponEditPublic.esp *Higher Damage.esp *ovh-rev.esp *Better Explosives Redux.esp *Vivid Weathers - FO4.esp *bettersettlements.esp *SettlementSalvageBot.esp *USAFSatelliteStation.esp *No Picket Fences - Sanctuary Hills.esp *America Rising - A Tale of the Enclave.esp *norespawns-starlightrepaired.esp *deadly gunners of the commonwealth.esp *deadly super mutants.esp *Vivid Weathers - FO4 - Quest.esp *snipersofcommonwealth.esp *No Combat Boundaries.esp *FLF-Light-Nuka World DLCNukaWorld.esp *FLF-Full Dialogue Interface Compatibility Patch.esp *combatweaponsoverhaul.esp *Immersive Fallout (DLC).esp *assaultrifleoverhaul.esp *deadly raiders of the commonwealth.esp *W.A.T.Minutemen.esp *Minutemenoverhaul.esp *PAGunHandlingNoMinCone+HHWeapons.esp *50calMGBalanced.esp *50calMG.esp *155mm Howitzer M1.esp *DD_1x1_Foundation_Blocks.esp *Vivid Weathers - FO4 - Autumn.esp *Vivid Weathers - Natural Bright.esp *50calMiniGunModV1.esp.esp *WmkActiveEffects.esp *theagency.esp *Fallout 3 Style National Guard Armory.esp *scrap_dirt_sancturary.esp *nis - hunted.esp *NoMorePrivetHedges.esp *Alien Encampments.esp *alieninvasion.esp *Vivid Waters.esp *advancedAITweaks.esp *MMSquads.esp *VaultTecEngineering.esp *SettlementMenuManager.esp *RealDamage_AI.esp *WNC_MyMinutemenPatch.esp *buffed minutemen.esp *Red Rocket SubLevel.esp *BuildingGroundFix.esp *deadly bosses.esp *deadly ghouls of the commonwealth.esp *thats my bed.esp *x13_scrapotron.esp *settlementlimitationsnuka.esp *undergroundarea.esp *Sandbag Fortifications - Version 2C.esp *Kraggles - Structures.esp *AmericaRising-GearOfTheEnclave.esp *Ammo Carry Limit.esp *Brotherhood of Steel Kit.esp *BetterCombatEffects.esp *BOS.Fences.esp *LootableVertibirds.esp *wtfc_radio.esp *BreakTheWallsDown.esp *BreakTheWallsDownFarHarbor.esp *BreakTheWallsDownNukaWorld.esp *BreakTheWallsDownVault88.esp *BuildingBlocks-Foundations_SettlementKeywordsFull.esp *CMPA 300.esp *CMPA +300.esp *slevins_chemVFX.esp *_00PlaceBarricades.esp *HamedSimKhardar.esp *cartman1975_concrete-glass_darkgrey.esp *cartman1975_concrete-glass.esp *ConcreteWalls_More_Snaps.esp *Configurable Artillery.esp *ConsoleComandsHolotape.esp *Craftable BOS Barricade.esp *DB.esp *DeadBodyCollision.esp *DeathPenalty.esp *def_mcm.esp *def_mcm_off_plugins_list.esp *DynamicDifficulty.esp *FLF-Medium-Far Harbor DLCCoast.esp *FLF-Light-Nuka World-FDI.esp *Fixed Creature Death Drops.esp *FO4Hotkeys.esp *MarineFatigues.esp *GrafsSecurityFences.esp *Ground_Vanilla.esp *Grounded.esp *Homemaker - Streetlights Use Passive Power.esp *NoVanillaRadiantDLCLocations.esp *Live Dismemberment - Mental.esp *Live Dismemberment - Mind-Blowing.esp *Live Dismemberment - POSTAL.esp *Live Dismemberment - Brutal.esp *Live Dismemberment - Insane-o.esp *Live Dismemberment - Liebermode.esp *Live Dismemberment - Regular.esp *Locksmith.esp *LongerPowerLines3x.esp *LooksMenu Customization Compendium.esp *LooksMirror.esp *All Military Skin pack.esp *move that workbench!.esp *No Enemies or Locations on Compass.esp *RBStoresNoLocalLeaderAllLvls.esp *RBStoresNoPerks.esp *No more monochrome - Color setting for the Pipboy!.esp *No Power Armor Allowed.esp *No psychic knowledge.esp *Northland Diggers New.esp *PADI.esp *PipBoyShadows.esp *Placeable Grass.esp *Settlers_cant_use_Community_Workbenches.esp *NPCs_cant_use_workbenches.esp *SettlementPrivacy.esp *Destruction Of Sandbags.esp *RedRocketReborn.esp *SalvageBeacons.esp *EferasSandbagsDefenceWall.esp *ScrapDeadThings.esp *Search and Destroy.esp *Northland Diggers.esp *mso_sms.esp *SettleObjExpandPack.esp *SettlementFixerBot.esp *Sandbags.esp *SnapSnap.esp *SnapBeds.esp *SC_ExpandedScrapList.esp *SR_Settlement_Signs.esp *Stackable Brick Wall Foundations.esp *DD_All_the_COncrete.esp *SLR.esp *SunglassesTargetingHUD.esp *strongheight.esp *TransferSettlements.esp *True-Frags_v1-2_MidDmg_Knockdown_MidRange_NukaDLC.esp *TrueStormsFO4-FarHarbor.esp *Vivid Weathers - FO4 - Far Harbor.esp *TrueStormsFO4-NukaWorld-FH-Compat.esp *TrueStormsFO4-NukaWorld.esp *Vivid Weathers - Nuka World.esp *TrueStormsFO4-GlowingSeaExtraRads.esp *TrueStormsFO4-FarHarborExtraRads.esp *TrueStormsFO4-EarlierSunsets.esp *TrueStormsFO4-EarlierSunsetsFH.esp *TC_DLCRobot_UnlockedWallSpotlight.esp *DEF_UI Tags - UFO4 Patch.esp *VerticalConduits.esp *Passthrough.esp *Skibs-WHMk22Redux.esp *WindowBoards.esp *Local Map Expanded (Zoom-out Ext. plugin).esp *bobbypinrecipe.esp *nimroutmachinegunexpansionpack.esp *callias_cindersand.esp *combatrifleoverhaul.esp *postpillarsbeams.esp *mankind redefined!.esp *corpuspraesidium.esp *contraptionconduitfixes.esp *concretewarehousewalls.esp *nw77_vanillawavingflagpolespack.esp *realpowerarmor.esp *ohyeahlevelup.esp *alertcarry.esp *nomovingparts.esp *classicdeathclaws.esp *Legendary Overhaul.esp *Very Hard Plus Difficulty.esp *MarcyLongDialogueEdits.esp *keke-bu Jun&Marcy.19FDB.19FDC_1.0.0.esp *Mama Murphy Concept Art.esp *FilledBrahminFeedTroughs.esp *LooksMenu.esp *OverlaySample.esp *Realistic Very Hard Damage.esp *MelGarvey.esp *MinutemenReforms.esp *RealNameSettlers.esp *Armorsmith Extended.esp *Scrap Everything - Ultimate Edition.esp *ScrapEverythingDisablerProject.esp *EnhancedLightsandFX.esp
  14. I installed the mod "Ground" it works great, but all of a sudden the tab for it is not in my menu, I tried to find and restore it via "missing tabs" mod but cannot find it in the list of restore items. the items that I put in my settlements are still there but I cannot find the tab that lets me build new ones
  15. this gun looks like something the sole survivor would use some one please make it true back story: Major David C. Schilling, an ace P-47 Thunderbolt pilot of the 56th Fighter Group, holds a heavily modified 1911 pistol. The addition of a forward hand-grip and the fact that three magazines have been welding together, likely providing a 21 round capacity, suggest the pistol was possibly modified for full automatic fire. Schilling was Commanding Officer of the 56th FG between 12 August 1944 and 27 January 1945.
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