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Character Shadow Bug Problem
Dingenskirchen replied to Gonzotron93's topic in Fallout 4's Discussion
Just necroing here to thank you,mate. That did the magic. -
Thx for pointing that out. Fixed my case. Caused by some unlucky circumstances with Alternate Start and Frostfall. Shipwrecked, froze to unconsciousness and woke up in the Winking Skeever. Since then they've waited 6 months for Roggvirs Execution. These people really need a Hobby .. Anyway, Thread may be old but some problems just persevere. Edit: Btw, 200 isn't working. But i killed Roggvir via Console, so maybe that's why
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Normal servers....Where are they?
Dingenskirchen replied to concepts2a's topic in Skyrim's Skyrim LE
Occured to me too. Maybe some problems with the Servers. Let's hope there up again tomorrow. -
With the latest SkyUI timed effects are displayed on your HUD. Maybe give that a try?
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Do you mean Bloody Cannibalism ? Never used it myself, cause i believe to remember that there were still some problems with it.. if i remember right. Anyway,the mod i'm looking for is something that let's me toggle the pov during dialogs (from 1st to 3rd person and vise versa). i'm pretty sure i've seen it as a Hotfile, but didn't downloaded it, stupid me. Anyone?
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cant harvest blood and repariring the phial is broke
Dingenskirchen replied to ACEofACE's topic in Skyrim's Skyrim LE
And here i thought it's a bug of the USkP itself, messing up the Harvest Blood Perk? Or messing up the script that should give it to you. @CaptainRC Thanks for the id. A lot better than advancing in console. -
I'll give this a little push, as i'm also interested in that.
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Since Skyrim 1.6 Karliah related Ctd's
Dingenskirchen replied to Dingenskirchen's topic in Skyrim's Skyrim LE
To be honest, i haven't turned off every single mod. Only the ones i suspected to make changes in any kind to her. And the Loadorder is a BOSS suggested one. I know, not always true what they suggest. Hm, maybe i should start a new game... again ... What about missing dialog voices? You get those? -
Yes, as the topic says, since updating to 1.6 my Skyrim crashes everytime i load a cell with Karliah in it. The funny thing is, if i try often enough loading this cell, i'm able to load it. Means it crashes only 9/10 times. So my question here, anyone else with this behavior or any solution? (Already tried turning all mods off) Maybe it's a conflict, maybe not, i have no idea. Here's my modlist Btw, i haven't started a new game. Updated on a pre 1.6 savegame.
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CTD when having glass weapons in inventory?!?
Dingenskirchen replied to fghjhgfdfgh's topic in Skyrim's Skyrim LE
SkyRe uses the old Ressources of Weapon of the 3rd Era. In this, there is a Glass Scimitar mesh that's responsible for your crashes. The new Author has fixed this isuue, but T3nd0 (SkyRe's Author) isn't allwoed to use this. What you can do is one simple thing. Go download the newer Weapons of the Third Era MoS edition mod, search for the scimitar_glass.nif (meshes/74_w/scimitars or something like that) and drop it in your data folder. Overwrite your old file and hopefully your crashes are now gone ;) -
100% this!
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I was getting bored with skyrim until.....
Dingenskirchen replied to voidgenesis's topic in Skyrim's Skyrim LE
My condolence. ;) I'm using some of the already mentioned mods, like Syrim Monster Mod, Lush grass, SkyTEST - Realistic Animals and Predators and of course Deadly Dragons. What i use on top of that (with a bunch of other smaller mods) is SkyRe - Skyrim Redone. Now that refreshed my Skyrim experience totally! From Racebonuses to Perks, to Combat mechanic and new spells and a lot of things more, this really fights against upcoming boredom. I can just recommend it. -
Wow, in the SkyUI section they're all complaining about the need for SKSE oO I suppose this will be a hard awakening when they realize what else they will need it for. And, in regards of the other Beth games like Oblivion,Morrowind,Fo3 + NV, most of the essential Mods will require it.
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Hi, I've just tried to change the height of an imported (Skyrim native) Nif in Nifskope. It's about a helmet that does not sit entirely on the shoulders. Now,if i remember right from Oblivion, the whole is a matter of not even 5 minutes in which you just edited the Z-axis in the Transform menu. In Nifskope it takes the desired effect, but in Skyrim itself is absolutely no change noticeable. I've tried it already in various versions. The. Nif, the _0.nif adapted and _1.nif, only. Nif, and only the _0.nif _1.nif. Everything shows no success in game. I have changed the Z-axis of the NiTriShape entry. There, transform and edit via the context menu. I'm running out of ideas. Could someone show me the right direction please?