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8Phantasm

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  1. Thanks a lot. It was baked in the save. I actually thought I tried new games already for this, but it must have been one of the other dozen things testing the mod. Appreciate the help.
  2. If you notice I am doing anything incorrect, please let me know. It only works when I remove the script and put the spell in their inventory, otherwise no changes and default blue ghost. I have tried all variations of the properties in the script that you can think of. The only thing I didn't try was on a non-merchant or removing the factions they belong to. Thanks. Screenshot Album: https://imgur.com/a/QtReS Inventory Spell Working:
  3. That is what doesn't work, changing the spell/FX in the script properties. NPCs still remain blue default ghosts even though the script is pointing to an alternate color. Throwing the spell in the inventory of the NPC of course works, after removing the script... but that is not ideal for all situations.
  4. EDIT: Nevermind... latest version of Rad Video Tools is broken. Getting the previous version works.
  5. Sort the load order with LOOT.
  6. It's not from LOD, I didn't do anything with that yet. It's from one mod that didn't delete this object properly, so it is floating at the center of the map.
  7. I use RS Children Overhaul with tons of patches and a full plugin limit. So the issue is a mod conflict or load order for you, but not the actual mod itself. I can only tell you that I had to put it below a few other NPC mods to fix potato heads with partial wigs... but children disappearing I have not seen, lol. EDIT: To OP, put RSChildren.esp more towards the bottom to see what happens (along with the patches that need to be under it). If that doesn't lead anywhere, try disabling any NPC and creature mods.
  8. Well, the first two characters are 3B and the load order with 3B is Fort(ified) Dawnguard. Disabling it didn't fix and this occurred before that was even installed... or am I doing it wrong?
  9. I have already played the guessing game, uninstalling mods I thought it could have been. I am looking for the people who already know which mod it is, because this is a very common one. The reason objects from mods go to this location is because they weren't deleted properly and they revert to the center of the map. So, which object you see in this location will depend on the mod it is caused by. *Unofficial Skyrim Special Edition Patch.esp *BSAssets.esm *BSHeartland.esm *BS_DLC_patch.esp *Falskaar.esm *Gray Fox Cowl.esm *ETaC - RESOURCES.esm *RSkyrimChildren.esm *ApachiiHairMales.esm *Cutting Room Floor.esp *SMIM-SE-Merged-All.esp *Verdant - A Skyrim Grass Plugin SSE Version.esp *Bring Out Your Dead.esp *SkyUI_SE.esp *Summermyst - Enchantments of Skyrim.esp *Wildcat - Combat of Skyrim.esp *Proper Aiming.esp *EnhancedLightsandFX.esp *Skysan_ELFX_SMIM_Fix.esp *LegacyoftheDragonborn.esp *Immersive Sounds - Compendium.esp *dD - Enhanced Blood Main.esp *ISC Enhanced Blood Patch.esp *KS Hairdo's.esp *CLARALUX SSE.esp *MagicalCollegeofWinterhold.esp *Landscape Fixes For Grass Mods.esp *3DNPC.esp *Immersive Jewelry.esp *Coins of Tamriel V2 SSE Edition.esp *SAFO.esp *Blues Skyrim.esp *ELFXEnhancer.esp *Helgen Reborn.esp *Forgotten DungeonsSSE.esp *Morrowloot.esp *Populated Skyrim Legendary.esp *Undeath.esp *FloraRespawnFix.esp *Aurora - Standing Stones of Skyrim.esp *Vivid WeathersSE.esp *IcePenguinWorldMap.esp *VividWeathersSE - Burma Patch.esp *ISC Morrowloot Patch.esp *Artificer - Artifacts of Skyrim.esp *Settlements Expanded SE.esp *RealisticNeedsandDiseases.esp *ETaC - Darkwater Crossing.esp *Ordinator - Perks of Skyrim.esp *Ordinator - Beyond Skyrim Bruma Patch.esp *Thunderchild - Epic Shout Package.esp *AKSkyrimUnderground.esp *Hothtrooper44_Armor_Ecksstra.esp *MCoW_ELFX_Enhancer.esp *ColovianNobleClothes.esp *Fort(ified) Dawnguard.esp *MoonAndStar_MAS.esp *Hothtrooper44_ArmorCompilation.esp *Sacrosanct - Vampires of Skyrim.esp *SkyrimsUniqueTreasures.esp *ZIA_Complete Pack_V4.esp *CLARALUX SSE - Dawn of Skyrim DC.esp *SkyrimSewers.esp *HammetDungeons.esp *CFTO.esp *JK's Riverwood.esp *Run For Your Lives.esp *CLARALUX SSE - ELFX DLC.esp *Cloaks.esp *SL01AmuletsSkyrim.esp *RiversideLodge.esp *Dawnstar.esp *DBM_HelgenReborn_Patch.esp *Artifacts.esp *WZOblivionArtifacts.esp *MajesticMountains_Moss.esp *OpulentOutfits_2017-SSE Replacer.esp *Immersive Wenches.esp *Hunterborn.esp *Shor's Stone.esp *Bloodworm.esp *Ivarstead.esp *CLARALUX SSE - Settlements Expanded.esp *Vigilant.esp *Helarchen Creek.esp *Kynesgrove.esp *Whistling Mine.esp *Soljund's Sinkhole.esp *Karthwasten.esp *RealisticWaterTwo.esp *Better Vampires.esp *RealisticWaterTwo+-+Verdant+Patch.esp *Provincial Courier Service.esp *Potions.esp *SAFO - Awesome Potions.esp *Mystic Condenser.esp *Hunterborn - Soups and Stews.esp *Hunterborn_RealisticNeeds_Patch_GH56.esp *SAFO - RND.esp *MusicMerge_NR.esp *Eli_Routa.esp *DBM_OblivionArtifacts_Patch.esp *DBM_MAS_Patch.esp *ElysiumEstateSSE.esp *SL99Exchanger.esp *Dragon Bridge.esp *CLARALUX SSE - Elysium Estate.esp *CLARALUX SSE - JK's Riverwood.esp *WheelsOfLull.esp *notice board.esp *ForgottenCity.esp *Landscape Fixes For Grass mods - Cutting Room Floor Locations.esp *Viking's Longhouse.esp *DBM_VigilantPatch.esp *RiverwoodHuntingCabinSE.esp *DBM_Undeath_Patch.esp *Settlements Expanded SE - CFTO Patch.esp *DBM_CRF_Patch.esp *The Paarthurnax Dilemma.esp *DBM_Artificer_Patch.esp *DwemerSpectresLegendary.esp *magic of the magna-ge.esp *DBM_NoticeBoard_Patch.esp *Dwemertech - Magic of the Dwarves.esp *BooksOfSkyrim.esp *CLARALUX SSE - Ordinator.esp *Map Markers Complete.esp *CFTO - Arthmoor Danwstar Patch.esp *RedoranGrove.esp *SL99Exchanger_Patch_Immersive Jewelry.esp *Ravengate.esp *CLARALUX SSE - Eli's Routa.esp *CFTO-Lanterns.esp *CLARALUX SSE - USSEP.esp *moonpath.esp *CFTO-CoveredCarriages.esp *AetheriumSwordsnArmor.esp *Cloaks - Dawnguard.esp *Cloaks - USSEP Patch.esp *Mystic Condenser - USSEP Patch.esp *Vigilant Voiced.esp *RND_BSHeartland.esp *Undeath Immersive Lichdom.esp *UIL & Path of the Revenant Patch.esp *Immersive Wenches -KS hairs- Patch.esp *Deadly Wenches.esp SL99Exchanger_Patch_Coins of Tamriel V2 SSE Hardcore Edition.esp SL99Exchanger_Patch_Coins of Tamriel SSE Edition.esp SL99Exchanger_Patch_Coins of Tamriel SSE Hardcore Edition.esp *TavernGames.esp *iHUD.esp *SkyHUD.esp *SkyHUD - iHUD Patch.esp *AmazingFollowerTweaks.esp *LSFX-SSE-Audiosettings.esp *AFT_ManagedFollowerBoost.esp *AFT - USSEP Patch.esp *AFT - Dragonborn Patch.esp *AFT - 3DNPC Patch.esp *Tweaks For Verdant.esp *Carry Weight x3.esp *No More Standing Too Close SSE 1-0.esp *SL99Exchanger_Patch_Coins of Tamriel V2 SSE Edition.esp *Dr_Bandolier.esp *Mighty Dragons SE Medium Cooked.esp *The Ordinary Women.esp *IB - All-in-One.esp *Bijin AIO.esp Bijin Warmaidens.esp Bijin Wives.esp Bijin NPCs.esp *Serana.esp *Valerica.esp *DibellasCompulsion-NudeSpell-1-1.esp *Realistic Haircolors.esp *RSChildren.esp *Apocalypse - Magic of Skyrim.esp *Apocalypse - Ordinator Compatibility Patch.esp *MCoW_Cutting Room Floor.esp *KKSDGWeightSliderFix.esp *KKSDrBWeightFix.esp *Dawn of Skyrim RND Patch.esp *BVFE.esp *Beards.esp *LegacyoftheDragonborn - TexturePack.esp *BVandSacrosanct_Patch.esp *RSChildren Patch - BS Bruma.esp *RSC BoS Patch.esp *RSC CRF Patch.esp *RSC ETaC DWC Patch.esp *RSC Falskaar Patch.esp *RSC HR Patch.esp *RSC 3DNPC Patch.esp *RSC MoonAndStar Patch.esp *RSC Populated Skyrim Patch.esp *RSC Settlements Expanded SE Patch.esp *RSC Forgotten City Patch.esp *CLARALUX SSE - Books of Skyrim.esp *CLARALUX SSE - Bring Out Your Dead.esp *CLARALUX SSE - Fortified Dawnguard.esp *CLARALUX SSE - Provincial Courier Service.esp *DBM_AmuletsOfSkyrim_Patch.esp *DBM_IA_Patch.esp *DBM_Bloodworm_Patch.esp *DBM_SkyrimUnderground_Patch.esp *DBM_Cloaks_Patch.esp *DBM_ISC_Patch.esp *DBM_MysticCondenser_Patch.esp *DBM_RND_Patch.esp *RWT Lod Fix.esp *DBM_RSChildren.esp *DBM_SAFO_Patch.esp *DBM_ZimsImmersiveArtifacts_Patch.esp *WondersofWeather.esp *CC'sEnhancedOreVeinsSSE-HearthfirePatch.esp *MajesticMountains.esp *DustEffectsSSE.esp *Imperious - Races of Skyrim.esp *SAFO - Imperious.esp *Palaces Castles Enhanced.esp *PCE - ELFX PATCH.esp *PCE - 3DNPC Patch.esp *PCE - ELFXEnhancer Patch.esp *PCE - Legacy of the Dragonborn Patch.esp *PCE - USSEP+CRF Patch.esp *Alternate Start - Live Another Life.esp *Alternate Start -- New Beginnings.esp *PCE - Live Another Life Patch.esp *Landscape Fixes For Grass mods - Alternate start Locations.esp *Relationship Dialogue Overhaul.esp *RDO - AFT v1.66 Patch.esp *RDO - CRF + USSEP Patch.esp RDO - USSEP Patch.esp *CLARALUX SSE - LAL.esp *JaxonzEnhGrab.esp *AHZmoreHUD.esp *PCE - No Custom Music patch.esp *Bashed Patch, 0.esp
  10. Pretty sure its unrelated to mods, but does this happen to anyone else? I can't find anyone else having this issue unless people just aren't noticing. Basically, the roofs in Windhelm are black and flickering with the Snow Shader enabled.
  11. Yeah I assumed it was probably Populated Skyrim: Hell Edition. It only has one option, 50% less NPCs. All these author's mods seem to have serious issues. Probably a good idea to make more options like 60% less, 70%, etc. I will try disabling it and then using the 50% less option. On top of that it sometimes makes the Immersive Wenches tray they hold in taverns invisible. Thanks. EDIT: Ok, disabling Populated Skyrim: Hell Edition fixes it, using the 50% less option didn't help as far as I could tell. Really a shame because there aren't enough NPCs without it and towns now seem barren. Guess I'll probably use it anyway and just deal with crappy glitches for now.
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