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I want to change the mechanic where stealing an item from a vendor flags all items of that type as stolen from that vendor forever. This seems simple, but I haven't found a mod that addresses it. This is how I would do it: When an item is stolen, a timer is set that clears the stolen flag after a number of in-game days relative to the value of the item. Optionally, certain Thieves Guild members have dialogue to clear all stolen flags for a fee. Example timers (ceil(sqrt(value))): 1. 250 gold (Diamond) - 16 days 2. 2400 gold (Master's Mortar and Pestle) - 49 days 3. 50000 gold (Daedric Long Bow) - 224 days Example fees (ceil(value / 10)): 1. 26 gold (Silverware Cup x 2) - 3 gold (adjusted) I've never tried to mod a game, but I've done some programming. I'm mainly wondering if this is something a beginner could do. If so, I'd be very grateful if anyone could point me in the right direction.