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SirBobbyDanger

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  1. Imported over from NMM. BUT... After sorting through my mod conflicts and applying rules (i.e. load this mod before that mod but after this other mod), it looks like mod conflicts are handled on an all-or-none basis. Example-- Texture Mod A and Texture Mod B have 8 files in conflict (they both attempt to retexture the same 4 objects, thus the texture and normal map are in conflict for each item). If I resolve the conflict by via Vortex, I can either get Mod A's 8 conflicting textures or Mod B's conflicting textures depending on which I set to load before and after. With NMM, the install prompt would proceed file-by-file. I'd see something like this: "texturea.dds is already installed by Mod A. Overwrite?" and then I could pick and choose which files I wanted to overwrite. I could keep some of Mod A's conflicting files and some of Mod B's conflicting files. If I am understanding correctly, Vortex reduces that operation to be equivalent to clicking "Yes to mod" on NMM. Or put differently, Skyrim SE will mostly function the same but may have some heinous texture and mesh errors that I painstakingly resolved already in NMM. Did I miss something? Will Vortex eventually have the feature to pick and choose which files end up in the data folder? Thanks.
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