Jump to content
⚠ Known Issue: Media on User Profiles ×

morganmarz

Premium Member
  • Posts

    11
  • Joined

  • Last visited

Nexus Mods Profile

About morganmarz

Profile Fields

  • Country
    United States

morganmarz's Achievements

Rookie

Rookie (2/14)

  • First Post
  • Collaborator Rare
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

0

Reputation

  1. Love this set of tools. Such brilliant work. I've got a suggestion for something that could be useful for house mod authors looking to incorporate Hearthfire-style building. For that the current method is essentially: create a misc. item, attach the building script to it, and make a construction recipe for it using the appropriate workbench. A larger home with more modularity and/or granularity might have 100+ constructible objects across 5+ workbenches. It's a relatively easy process, but hugely tedious. A tes5edit script, even if it just created the misc. items and associated constructibles without attaching the script or assigning workbenches for them, could alleviate hours of work.
  2. With Hearthfire, the lumbermills will sell logs to the player, but only after having purchased the first plot of land. I think the quest that controls this is BYOHHouseBuilding. I'm really lost in trying to figure out how all this quest and dialogue stuff works. What i want to do is enable the log selling before the player has purchased an official Hearthfire plot of land, so that the player can purchase wood for my own player home mod's construction. Can someone help me out? I've never touched the quest part of the Creation Kit before. :(
×
×
  • Create New...