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khazhak

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  1. i want to use pytk or sprites in detail to either make horses larger or higher resolution. ideally i'd like to replace the horse with sebastian's motorcycle sprite. it's not working, though. what am i doing wrong?
  2. i use vortex, not MO2. the developer of vortex said the ini files in the documents folder are the ones you're supposed to make changes to, so those are the ones i've been using. is there something else i should be doing as well?
  3. i did, and while the ini file didn't physically change the in-game draw distance didn't match what it said. there's clearly a conflict somewhere but i have no idea where it might be. it's not in the proper folder for it, that's for sure
  4. EDIT: i don't know what i did but im not having the problem anymore.
  5. i didn't like how the MusclePecs slider worked, so i clicked edit and used the morph tools to make changes, then clicked it again when i was done to finalize said changes. the new slider is working in Outfit Studio quite nicely--magical pecs appear and disappear when i swing the slider to the right and left--but how do i save it? making a preset doesn't preserve the changes to the slider, and Save Project did essentially the same thing as exporting to a nif, which isn't what i wanted. i exported the slider data as an .osd but im not sure what to do with it now. i can't find a guide that mentions anything like this; am i out of luck? i just want to make outfits with my adjusted MusclePecs slider. help?
  6. no i meant the texture. the vanilla elk is a megaloceros already, but it has a bland texture
  7. I'm no good with this sort of thing, but I think it would be lovely. Anyone willing to give this a go?
  8. how do I delete a topic? I figured out how to do this on my own :V
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