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ReimuDaze

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  1. No Escape Mod: Sealed Exit! I know this may sound a bit sick, but what if in order to add somewhat more difficulty to the game and more urgency, there is a chance that the dungeon you enter locks behind you until it is clear, you know, after you beat the boss or find that room where the "cleared" sound always plays just before you loop back into the exit often? I've been thinking of ways that this could be implemented, such as paralysis effect if you walk too close back to the exit before clearing, or contextual events which would take alot more work, I think the bigger challenge would be not breaking game quests that need you to get out. With my current ability to mod all I could probably pull off is spawning doors themed after the environment, or "rocks" by manually adding them to certain dungeons so they lock behind you, I think they would need to setup an event that triggers an unlock. The idea is to stop you from running away with my ridiculous stamina in legendary difficulty when you realize 20 arrows is not enough to kill the bandit leader and you should have used game mechanics such as followers and tactics to beat the fake difficulty scaling. What do you think? Lets discuss this.
  2. This could absolutely be done. I'm not sure about the armor but if we could get an MMD model, we could actually port it to the game by renaming bones and making sure everything is sized and set correctly. I can't get on it since I don;t have my 3d software and plugins installed, been a while since I've done this but throwing the info out there in case anyone wants to get a go at it. Once done you could probably just go around "nekkid" with just the Akko witchy costume and use magic armor, or maybe make it a race power for the "Akko" race.
  3. I think it would be cool to have a mod that does these things! Due to compatibility issues I think this may have to be done through some elaborate follower mod rather than a marriage system overhaul which may cause issues. 1. More diverse gender roles in marriage to include traditional-style marriages in which your female character does the cooking at predetermined intervals like a daily quest and your most likely physically stronger husband is actually useful and cuts wood, collects minerals, ingredients and hunts to bring home the mammoth. Would be cool to also have it the other way to give you other options to fulfill that role(lol she has 2 handed swords and heavy armor 100), specially when its a snoo snoo female orc. I always found it odd that in Skyrim the marriage system is pretty predetermined and the concept of gender roles doesn't even exist. To a point that often it makes no sense, to each their own but one would expect it to be normal to also have a more traditional settings like women caring for children or dad cutting wood outside, one thing is to have other options but skyrim forgot about marriage, there is no complimentary behaviour between the sexes like in the real world and your sex, skills and job are completely irrelevant. You could be a lizard marrying a cat and it literally changes nothing, you could be broke and marry a billionaire but YOU are the breadwinner now, you could be a billionaire but your wife or husband now has to run a stall on their free time. I don't care much for lore friendly, I understand that Skyrim has its own culture and such but I think it would be a cool addition that could even add immersion and more content to marriage rather than it being an afterthought. Outside of lewd mods I can't really find anything that adds more content to marriage, or anything at all that comes even close to something like this. 2. Another cool thing would be to add the option to work at an Inn by making dinner for guests with ingredients you have gathered, you would also have to show up certain days of the week to make sure you get to work, I think the amount of coins you earn should be comparable though not as high as raiding caves to make it worth it but balance it out due to the fact that it's less effort on a good day. 3. Have your spouse sell things that you cook for extra money for higher than it would sell at shops by having him sell it in a stall, or you can run it yourself half-afk. You know how in some MMORPGs you can add a stall and add things for sale? Kind of like that but in nearest town.
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