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WastelandLoner

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  1. Have you tried the Large Address Aware Enabler by NMC? I used to experience random freezes as well and I think it was down to all the new textures packs I used. After using this mod I have never had a single freeze. Hope this helps.
  2. If your still looking for it I finding it slightnly northeast of Enclave Drop Zone 1 and directy west of Enclave Camp 25 on a stool near a tree. Finally! Thanks alot.
  3. I think for supermutants you need to add the new weapons to thier form list (supermutantweapons) located in the miscellaneous section of the geck.
  4. Done it now, finally got gimp to work properly.
  5. I have very recently started using Nifskope to play around with meshes, and have spent hours reading and watching all the tutorials I can find. I am slowly getting into it and tried to create a custom armor. Nothing overly complicated (or so I thought) I just placed some arclight helmets on the shoulders of a metal armor suit. I created a new armor in geck and it showed up fine in the model view window, but in game the helmets are invisible. In a tutorial it said this can be down to not having checked a box for shadow flags, but I have done this with no luck. Please can anyone offer any advice?
  6. Just a texture would be okay, I thnk all you would need to do to replace all others would be to rename the texture and put it in the correct file path, I don't know the exact info off top of my head but its something like, textures - armor- raiderarmor02 - helmet02.dds
  7. Would anybody be able to retexture the raider arclight helmet to make it black, similar to the outcasts colour but without the red. I thought I would try to do it myself but I can't even get the required programs to work on my computer at the moment.
  8. Thanks for the replies, those links look very helpful.
  9. The version of blender I downloaded is 2.71, will this not work? Also, what are those other things used for?
  10. What Programs would I need to alter existing meshes and textures? I have never tried anything like this before and thought it was time to give it a try. At the moment I have downloaded Blender and Nifskope, will these be sufficient, I am not looking to do anything really fancy just yet, maybe a few armor mashups and retextures. Thanks
  11. Hi, I have been working on my first mod for New Vegas and have added a few new buildings in unused spaces. However, when I test it out in game, the buildings I have placed only appear when I get close, as in much closer than existing buildings. So for example, if I am walking towards them, I can see the original buildings in the distance and then all of a sudden my ones will suddenly appear. The buildings in question are of the same type as the vanilla ones. Thanks
  12. Not sure if it is a problem on my end, but looking at the interior for the sarsparilla HQ, it is just a mess, missing walls and floors etc. It is okay in game so I know its not a bad mod, but this just seems strange. The cell I was looking in was called SSHQ - Factory floor and I have also tried entering by clicking on the teleport marker in the world. Can anyone else confirm this?
  13. Hello, I wonder if anyone can help me out. Looking at the creatures in NVGeck, there are various versions for the creatures, for example: vspawntier1radscorpion vspawntier1radscorpion30 vspawntier1radscorpion50 I have been trying to find out about the significance of the numbers at the end but I can't find anything. Thanks
  14. I have been replacing the textures of various creatures, however I can't get mirelurks to work. Looking at the textures in the bsa archive, there is mirelurk, hatchling and king. mirelurk.dds only seems to affect the hunters, and I have no idea what mirelurk hatchling is for. Can anyone help me out? Thanks
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