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rbsdrummer

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  1. I totally agree. Shield charge basically fusrodahs everything and for immersive players, that's just too crazy. I definitely think that a good stagger like if one used fus ro without the dah would be perfect. This is a great idea.
  2. Yes please. Just kill the small quests and go straight to the main hold quest so that you have to do a little work but not so darn much.
  3. If you know about CK then you should know that characters have a spell list where you can add or remove spells. I added a bunch but she favors the strongest one if she has enough magicka no matter what. But you could also add perks to her like all the destruction ones. I know for a fact that she does the dual spell power up thing.
  4. I would like to see an implementation of maybe a scale for the player and enemie's damage. I know Deadly Dragons and Deadly Monsters has this, but why not one for the player? I ask this because I use SkyRe and I feel that sometimes I need a tweak here and there and a mod like this would be FANTASTIC for someone whether they use SkyRe or something like it, or not.
  5. ...omg this needs to happen. The soul gem idea is great. I mean there are already traps that use soul gems to shoot magic at you, so they can power a blade!!! Or a bow that shoots energy omg I'm drooling just thinking about the epicness
  6. Localized damage is awesome. I walked into a bandit outpost and got shot in the head and died instantly. I was very amused. Now I actually have to be more stealthy, which makes me happy. I think the game is so much better when everything is incredibly deadly and now I am pleased. Still, magic seems a little weak possibly because I have it to where if someone hits me twice with a dagger I die and it takes me like three to kill them. But I guess for this character I cam lower the difficulty to expert but I wish there was a mod with an mcm menu letting you choose your own damage multiplier for things... But thanks for all the mod info and etc. I'm very much enjoying localized damage!
  7. Thanks guys. I like to play the game ridiculously immersive so that if I fight 4 bandits at a time I'm probably going to die despite being level 70. I will definitely look up that Localization mod and the magic mods described ArtMurder, thank you!
  8. I use SkyRe and I love it. However, I started a character with magic and it was fine until I hit around level 20. Now all my destruction magic does almost no damage to tougher enemies and I get pummeled. Am I just not high enough in level? Or should I install another mod that makes magic a bit stronger? If so, what mod? Also, another character I have has Serana as a follower and her magic does almost nothing against enemies as well. I also play on master difficulty sooo that might also be an issue.
  9. I agree that there's nothing for stealthy characters. I'm only a vampire for the perks and stealth bonuses. I feel that a vampire lord should be stealthy anyway. However, your mod asks for alot. Now what could be possible is if your character turns Vampire lord like with just claws and can sneak and does a ton of unarmed damage and has the sneak bite kill. That's about it. The bow stuff just doesn't make sense anyways because why would you change form if you just want to snipe people? That said, I would thoroughly enjoy a transformation that would allow sneaking.
  10. Very cool thanks. I will also check out your mod
  11. Literally every idea on this thread is golden. I don't like that my sneaky assassin is also the harbinger and arch mage. It doesn't make much sense and isn't very lore friendly. Having multiple accounts in the same world makes your main Dovahkiin seem more realistic than some guy who can do literally everything and be a good and evil character at the same time.
  12. You want the My Home is Your Home mod or is it This Home is Your Home ? Nevertheless, it's popular so easy to find and lets you tell your followers where their new home is and they will go there from now on. Now with that mod, I had trouble with important followers such as Serana because they need to be at certain places when you dismiss them so be a little careful with it.
  13. You know how the turn undead spell lights draugr and fire and send them running? Why not have it work on humanoids and creatures and have it shoot out like a fireball or something. I know of the whole Dawnguard spells, but the animation for turn undead is awesome and would like to see it used all the time.
  14. In reality, this mod that I want is more of a "THE DOVAHKIIN RULES AND WE MUST ATTEND HIS WEDDING BECAUSE HE'S SO COOL AND WE NEED TO SAY CONGRATULATIONS TO HIM!!" mod than a wedding quest, but I would still get a quest mod cause that would just be immersive and rad. I agree. Maybe if the Gourmet's alive he can bake you a cake or something and raidiant raiments makes wedding garb and everyone brings you cool presents and bards come and there's a huge festival and a parade and you and your bride come riding in on dragons and everyone's like THATS SO COOL and you have a giant cake with a giant candle and paarthunax lits it with fire breath shout and even Sanguine shows up and tells you how cool you are and everybody gets super drunk and wale up all naked because the Dovahkiin pickpocketed all their equipped stuff and then Mehrunes Dagon comes back and kills everyone then you slay him and then it's just you and your wife in Tamriel.
  15. So after seeing Miraak's awesome sword in action, I thought... Why couldn't there be a whip or chain whip weapon that Richter Belmont uses in Castlevania?? I feel like you could just use the Miraak sword and maybe just give it a new texture?
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