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valencchu

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  1. Thanks, I do not speak English, that's why I find it hard to associate abbreviated terms.It is very good that of oil lamps. I've seen them too!
  2. What does Coef mean in the parameters of rpg_param? For example -> RangedWpnMinPowerCoef # the power coef for a really weak soul (the stats are far below requirements) A and another question. Where can I find files referring to the torch?
  3. There's an important distinction between load order (plugins) and install order (mods), which serious mod users need to be aware of. In speaking of 15 seconds, HadToRegister was referring to load order, not install order, as you apparently think. Okay, misunderstand
  4. Vortex doesn't have this specifically for that reason. People come from NMM believing they have to spend hours arranging their ESPS in the order THEY want, or read on some Reddit Guide. With vortex you don't need to manually sort your ESPs, in fact I would hazard, that if you find yourself spending more than 15 seconds "sorting" your ESPs, then you're using Vortex really really wrong. Your main focus is to properly sort your MOD files, when vortex tells you there's a Conflict. All the problems I've seen so far with people complaining about messed up cyclic rules and ESPs, not working, have all been self-inflicted, because the user is trying to use Vortex like NMM. What reason? The plugin sorting in Nexus Mod Manager functioned perfectly and I managed to patch mod conflicts without any hassle. LOOT doesn't solve every conceivable problem with every conceivable load order and I find both the dependency and plugin management in Vortex extremely difficult in comparison, even if I treat it like the mod management programs it was based off rather than NMM I wonder if Beer Ambassador really uses this tool. Because it takes me a lot more than 15 seconds. Make all my mods compatible and not only that, but also when I modify the folders so Vortex works correctly. It detects that there was a change and it comes out to replace and I do not know what else and it replaces these folders to the default one, making me oblige to modify them manually every time I install a new mod. Since Vortex does not stop recognizing manually modified folders. That I notice those modified folders manually. They are like this because thanks to these modifications you can have the mod pack compatible, you think mod made in the week or month. But when it comes to some older mod in the case of KCD you have to add some things manually. Because those folders are not made by Vortex. I think that wanting to automate so much the tool makes it deficient. Because it does not have the same system for all the games added and not only that, but the way to install a mod varies if new versions are added, as is the case with KCD. That first the mod was in Data. Then it happened to be mod and now has a kind of encapsulation in folders to make it work and this makes that in old mod require a touch up to work. That when you do Vortex you delete them because it detects that you modified the file!PD: Sorry for my bad English I read and respond to travez from Google translator.
  5. If you were happier with NMM by all means, it's still available to download. Just click on this Github link and download the latest version of it. 0.65.11 I'm happier with that, but it does not have support for KCD! In Skyrim is the one that I use!
  6. In the case of kcd which is the one I'm using mod. Inside the folder mod has a txt that says order. Moving the names there, you order how to start the mods. I also see a pretty good option in many games to moderate. But this vortex does not exist. As I said they add appearance and consumption, but essential conseas are not set. NNM being simpler and with lower consumption I had all this!
  7. Okay. I agree on the use of memory. But I do not stop feeling that with NNM the interface was more fluid and faster. It feels like it does not react well at all. It has a style to launcher format of League of leguends, which added so many trinkets. That goes to fail more than to work well! Thanks for the reply!
  8. Because in my win 10 64 bit consumes that then. My RAM are DRR3 no 4
  9. Vortex consumes more RAM memory than my browser. How can that be possible? I think there is a serious optimization problem here! For hardware like mine with 8 gb of ram it seems to me extremely exessive that a program of these characteristics consumes so much ram! I think they should optimize their code or remove so many aggregates that are not necessary! when I open kcd with vortex. My ram reaches 80%. This does not leave me space to open almost anything. And my PC is optimized to consume the smallest possible ram
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