Jump to content

xnef1025

Premium Member
  • Posts

    4
  • Joined

  • Last visited

Nexus Mods Profile

About xnef1025

xnef1025's Achievements

Newbie

Newbie (1/14)

  • First Post
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

0

Reputation

  1. That was one of DDProduction's mods, so unless it's included in his Tiny Tina mod I think it's gone.
  2. Why is everyone so mad? They gave everyone the assets for free didn't they? They are sitting in unencrypted standard .ba2 files. It would be perfectly legal to write an .esp or .esl file of your own to activate content everyone already has and share it to the modding site of your choice right? Heck, just put it right up on Bethesda.net :laugh: For those curious, those assets made up 681MB of the 2.1GB update.
  3. Hellfire and Chinese stealth armors and prototype Gauss rifle are all based on existing Fallout items from previous games.. they also all already have free mod version here on Nexus. Horse armor is Beth attempting to laugh at itself and still somehow looking even sadder for it. Prey armor is a plug for another Beth IP so charging for that at all is a total joke. The pipe shotgun and backpack look cool, but are also competing with free mods that do similar things. PA paint job and pip-boy colors are pretty but shallow retexture mods, which actually makes the most sense to be distributed under this model as good texture work can be quite time consuming but is probably going to have the hardest time finding donors since it's generally a more passive change to the game that doesn't usually make people go reaching for their wallets. The pricing is way off though. Complaining about $.50 for a pip-boy texture sounds like we're being cheap, but again, when that is up against a free mod that lets you change the pip-boy colors at will, choosing from 3 dozen options... yeah, $.50 for a single pip-boy texture is way too much, as is $1 for a single PA paint job. Add to that we're using credits and not real money. You're guaranteed to always throw some money away on these types of schemes since they design the purchase options to result in you having the odd 25 - 50 cents left over... multiply that by 1 million people and Zenimax basically gets $500k for nothing in exchange. As for the Creator's themselves... no percentage of sales and lose creative rights... yeesh... that is standard for contract work, but does explain why there aren't any major quest mods or "new" things for the beta launch. If the salary is only "better than minimum wage in Sweden" that's not really that high a bar to clear. Any mod authors out there feel free to correct me, but retaining creative rights is probably worth whatever cut in $$ that might come with just asking the community for donations and Patreon pledges on the more complex and unique stuff I'm sure.
  4. You have to do Tradecraft to get invited into the Railroad. Even if you don't side with them, it's a good idea to do some quests for them because, unless you are using a mod, doing a few Railroad quests is the only way to unlock ballistic fiber, which at higher levels can give you a ridiculous armor bonus. Also you get access to Deacon as a companion and his affinity perk is pretty decent.
×
×
  • Create New...