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JustAlex09

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  1. Materials and Textures all match up, but when I try to preview it in CK it opens a custom enb instead and then says I have an invalid directory. Which... I don't understand. Also I have no idea how to subindex or anything like that. I am very new to NifScope.
  2. Hello So I'm determined to have a Skyrim DeathHound follow me around in FO4 instead of Dogmeat (for reasons), but I'm not entirely sure how to go about doing it. I was able to swap out Dogmeat's model with the DeathHound and have all the bones/nodes, textures, etc... appropriately named and lined up in NifScope, but I'm a little lost on what I'm supposed to do after that, as when I place all the meshes, textures and the .nif file in the appropriate FO4 folders, Dogmeat is invisible instead of showing up as a DeathHound. I have a feeling I'm missing a step or two, but none of the tutorials I've been able to find so far have been any help. If someone could maybe help me with a step-by-step on how to get a dogmeat replacer working I'd greatly appreciate it.
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