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grayshepherd

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  1. As far as I know, the position of camera is incorporated in the hkx file. Therefore, you cannot change it without a specific hkx editor. Consider using tfc console command.
  2. I also straggled to implement dismemberment in my nif files. Just after figuring out everything, I found this topic lol. This tutorial is applicable to any meshes, not only CBBE things. Please let me add one thing: Confirm that the mesh files are saved WITHOUT full precision. You can check it by Outfit Studio - Shapes - Properties... - Geometry.
  3. I upload a tutorial in Nexus Mods explaining how to make pose furniture from existing hkx files. But I found here is an appropriate location to talk about this. So I open this topic with the link of the tutorial. I hope this will help modders who want to make furniture using their favorite animations. https://www.nexusmods.com/fallout4/mods/37617
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