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yummy2

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  1. Shameless plug but I made a gun that had exactly this: https://www.nexusmods.com/newvegas/mods/66111 The ionic scrambler ammo heals companions and does not aggro neutrals, but knock down hostiles. Feel free to rip out the code and change the actor filtering conditions however you need. The gun does it by ref walking but for your purpose, GetCombatAllies should be enough.
  2. So I managed to track this down. It wasn't the gun model. Comparing the backup and the modified version, it turned out I also changed a few other things. Did some 50/50 eliminations and found that it was the projectile. A few more tests on the projectile record I found that it was specifically the non-zero timer and proximity of the projectile's explosion. Even if it was a "Trigger on impact" explosion, the non-zero values still messed up VATS. It was likely just the timer but I didn't test more. Hope this will help whoever runs into this in the future. I've always hated threads that end with a "Nevermind, I fixed it." P.S. there's an older thread that this may provides an answer for: weapons-with-0-vat-chance-bug
  3. I'm modifying a vanilla gun. Whenever I switch the models in "Art and Sound" to custom models, the gun gets 0% hit chance in VATS. Switching the model back to the vanilla one fixes it. Anyone knows about this issue?
  4. Shameless plug, I made a gun that does exactly this: https://www.nexusmods.com/newvegas/mods/66111 Feel free to dig in the code and take any snippet you want.
  5. Yes, I looked everywhere. OnHitWith has the same issue as it runs on the target. OnTriggerEnter is for trigger boxes and also runs on the target. I think I may have found something, though. In New Vegas, OnHit can also run on the weapon of the attacker.
  6. Anyone knows a way to simulate the OnFire event for melee weapons in New Vegas? One alternative I've found is by forcefully assigning an OnHit event handler to all possible targets, but this is rather inefficient and may cause problems.
  7. DS2's beginner area had the giant turtles, and in SotFS also orges and Heide knights. As with any Souls, just learn to roll and don't be greedy with hits.
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