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OrikonTheModder

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    Croatia

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  1. Then your game will break and you won't be able to play it. Try out your "maybe" mods first and see if you like them. I can provide you save files for testing. Either way, once ALOT is installed, your game is locked tight. No more mods of any kind.
  2. Wait until May 7th, you won't have to worry about install order. Regardless, it's actually really simple. Problem is a lot of people suck at explaining it, both on their mod pages and in person. The install order is irrelevant, except for ALOT, which must be installed last. Meaning that you install everything that you want, and only THEN ALOT. That's it. That's all there is to it.
  3. ME3 mods have no multilingual support because foreign speakers are sometimes hard to find. Even when you do, not everyone is willing to change 200 lines of text. You install ALL content mods (PEOM, EGM, CEM, etc.) and ALOT/ALOV last. Graphical mods always go last.
  4. Deager... you're active?? I thought you were AFK, lol. Long time no see :laugh: As for the OP: A quick glance on each mod page will tell you which mods are compatible and incompatible. I actually recommend waiting until May 7th to start your ME3 modded playthrough. Just trust me on this one. You won't have to worry about any incompatibility after then. As for the list you mentioned -- Expanded Galaxy Mod and my Ambient Audio Overhaul Mod are incompatible. But once again, that will change after May 7th. Regarding the rest of the stuff... you're all good, just make sure you select the Ending Mods compatibility when installing PEOM.
  5. Priority:Earth Overhaul Mod aims to improve and expand upon Mass Effect 3's final mission as much as technically possible. Ranging from simple bug fixes and content restorations, all the way to new dialogue and exciting level events. We will make Priority: Earth a final conclusion to the trilogy. We're currently looking to expand our team in order to finish Stage 1 of development, which focuses on restoring all cut content, bug fixes, implementing the first batch of new dialogue, adding new music, sound effects, and other quality of life changes. Stage 1 beta will be released once we finish the current projects, but we need your help to do so. We're looking for a skilled sound editor who is able to mix sound effects and isolate sounds from audio pieces, as well as several testers/assistants with some basic knowledge of the modding toolset. We also need several voice actors, for the following characters: 2 female Human CaptainsA female Asari Captain3-4 male Human soldiers2 Turian soldiersOne Vorcha soldier
  6. I recently re-installed Skyrim after getting Dawnguard/Dragonborn from Steam and re-installed all the mods,including whatever new mods were released since the last time I played. So I install all the mods. Everything seems compatible,and I sort out the load list using BOSS. I start the game,and everything works (who would've thought?) ....until I start a new game. So,during the opening intro in the cart ride,either two things happen: a) The cart my character is in starts flipping like crazy and all the other carriages go off path. b) The horse gets stuck on one place and his model gets splattered all over the place while the other carriages continue. Here's what usually happens: http://i.imgur.com/ZXxOxPt.jpg (sorry for the huge image) Here's my load order: http://i.imgur.com/x5WWLdH.jpg http://i.imgur.com/gKx7Zhl.jpg Yes,I know Helgen Reborn screws the opening intro,I just enabled it for the purpose of the screenshot. I tried disabling Enhanced Camera,Immersive Fallen Trees,Falskaar,Wyrmstooth,Dragon Combat Overhaul,The Honored Dead,Unique Border Gates....none of those fixed the issue. Anyone got any idea as to what causes the problems? Again,all mods seem compatible,and I never got a CTD at startup. This is a completely fresh install of Skyrim. All my drivers,including the every mod,is up to date.
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