Jump to content

ghaladh

Supporter
  • Posts

    7
  • Joined

  • Last visited

Nexus Mods Profile

About ghaladh

Profile Fields

  • Country
    Italy

ghaladh's Achievements

Newbie

Newbie (1/14)

  • First Post
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

0

Reputation

  1. In response to post #64519381. #64520881, #64557586 are all replies on the same post. Thank you for taking your time to explain. I admit I never considered the modder's point of view and I realize that I'm ignoring the rewarding feeling given by the creation of a mod; for a modder, I guess, working on a mod is as fun as actually playing the game, sometimes even more. I created a few small mods for Morrowind, in the past, although I never released them to the public, because I simply wanted to modify a few things in the game that I didn't like the way they were, so I see modding as merely adding to the game something to make me like more the game itself. I didn't consider that modding itself might be something fun to do and that a modder doesn't have to necessarily "work for the players" or aim for a release. Another thing I misunderstood is that those teams working on different provinces started as independent projects. Thanks to your explaination, I understand now that you guys are simply sharing the efforts to create a more compact and seamless work. However, please, do not take my observations just as a mere complaint: I wanted to give some constructive criticism and hopefully some helpful insight, although I admit my point of view is biased and personal and it didn't take into consideration what you kindly explained to me.
  2. Tamriel rebuilt, Skywind, Morroblivion and massive projects like this one will never get done. What baffles me is the fact that people never learn that no such undertaking has ever been completed so far in TES history, yet people keep being so dumbly optimistic and try it again every single time. I don't know if they keep lying to themselves or they truly believe that "this time is gonna be different". It's ludricous. Rather than wasting time, efforts and resources in such a grand hopeless project I suggest you to learn from the previous failures: there is no use for a huge landmass when there is really nothing to do in beside walking and exploring. Start smaller, do just a part of land with a town and fill it with side quests. When you are done, proceed with another chop of land and do the same thing again. If the Gods smile on you, you might get enough towns to start connecting those places with more intricated and significant quests. Many claim that Tamrield rebuilt has accomplished a lot. Yeah, in more than a decade has added a significant landmass to a (wonderful) game that very few people still play. Yet it's still a WIP. What's the point of it? By releasing a finished town with quests every time you are done with it, it allows the player to remain interested in the project, to play what has been done so far (not just have a stroll in the new places, I really mean "PLAY" the mod). You need different teams: 1) Environment team: those modders will merely create the environment and will keep it updated when necessary. That's going to be the biggest team because it encompasses graphic designers to develop new textures and meshes, exterior and interior designers and possibly programmers to implement new eventual features (interactive items, dynamic weather and lighting and so on...). 2) The NPCs and quest development team: those will fill the land prepared by the previous team with quests and NPCs. Two/four modders at best is what's necessary here. 3) Beta refining team: just a couple of modders that will scout the forum and apply the changes and the bug fixes reported by the players. Think step-by-step and if one day the project would fall into oblivion, at least you will have given to the players a mod that can be played and enjoyed. Anything else would be a waste of time, talent and resources. Having teams dedicated to so many provinces at the same time will set the whole project in the neverending limbo of the never finished and unplayable WIPs.
  3. I truly like the UI and the functionalities of Vortex, it's masterfully done. The only problem I have is with the download folder: I am not sure I get how it works. I play Fallout New Vegas and Skyrim and I understand that the download folder is the same for both games; am I misunderstanding, or that means that any mod I download will be put together in the same folder, indifferently by the game to which it belongs? If that's the case, I'd rather have two different download folder for my games, in order to keep FNV and Skyrim mods separated from each other.
  4. In response to post #64099801. #64099871, #64100266, #64100311, #64100366 are all replies on the same post. Dude, are you serious? O_o While uploading your mods might help this site to host more content, you have to consider that they are giving you the opportunity to reach *many* more players with your creations. It's a win-win situation. Your "work" is a free time hobby; their work is an actual job and it encompasses expenses. For a more balanced reaction, I would ask for a little benefit for uploaders, if I were in you, rather than acting like a primadonna, for something that has always been like that since you joined. Nexus actually extended the benefits of an enlarged bandwidth to one-time contributors and to non ad-block users. The right reaction to such a news? "Thank you, Nexus guys, much kind of you".
  5. In response to post #64111956. That's not the place to ask that. However, try to launch NMM as an administrator or reinstall it. It happened to me as well and I solved the problem by reinstalling the software. If you are using Windows XP or Vista, I suggest you to launch the program in compatibility mode or, even better, to upgrade your OS.
  6. In response to post #64110961. #64111471, #64111571, #64111716, #64111811, #64111971, #64112271, #64117736, #64118191, #64119421 are all replies on the same post. I am an adblock user, but after realizing that by using such software I am preventing Nexus to get a little income from my navigation, I decided to whitelist this site. I wouldn't disable adblock on anyone's site, but since I am using Nexus regularly I though it would be nice of me to do so. Alas, I don't have a credit card so I can't buy Premium membership, otherwise i would. To be fair, I think that too many people on internet are too self-entitled, demanding the best free services at their conditions, without even taking into consideration the possibility to give some financial support for the expenses that a internet site has to afford. The common mentality is often "why should I pay?" or, even worse, "why should I get less of those who pay?". I am not saying that's your case, OP, yet you are rising a sterile polemic.
×
×
  • Create New...