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EvilFetcher

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    https://github.com/b5635/the-frozen-north
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  1. I'm trying to make a mod that emulates the past Elder Scrolls titles where witness dispositions are decreased when they see a crime. I can't seem to get the event to fire when I steal something and get a bounty, as even the debug message box doesn't display. EDIT: I solved it by getting the references from the events and then passing it to the script, instead of using the story event. I just released a mod that works with the assault story event, so I'm guessing there are some real issues with the OnStoryCrimeGold event. Some issues I encountered with this method: 0: Steal - The victim is incorrect, it is the item or container 1: Pick-pocket Victim works as intended 2: Trespass Victim works as intended 3: Attack Victim works as intended 4: Murder Victim works as intended (note: the victim is murdered victim themselves - not the witnesses) Only the actual victim of the crime will be returned for the event victim, not the witnesses. Also note that it will take about 25-30 seconds for the event to trigger after the crime, as noted on the CK wiki: https://www.creationkit.com/index.php?title=OnStoryCrimeGold_-_Quest i'd like to give a shout out to po3, and especially Ashen from the r/skyrimmods Discord for the assistance and troubleshooting!
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