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Vaelka

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  1. I think after completing the Season Unending quest, your standing with either the Imperials or the Stormcloaks decreases depending on who you aided more in the negotiations, hence the hostile encounters. It's not a bug. Admittedly it has been a while since I've done the main questline, but I believe that may be the case.
  2. In response to post #41271475. #41271555, #41271810, #41272480, #41275420 are all replies on the same post. I agree with this 100%.
  3. I'll likely make the switch once the modding situation is sorted out. I have a stable game right now running a bunch of different things so until the remaster can match that, I'll stick with what I have.
  4. Sounds good. This is how guards should have always been, imo. Best of luck with your project!
  5. In response to post #27527609. #27527849, #27527994, #27528224, #27528879, #27528919, #27529224, #27529299, #27529544, #27529909, #27530019, #27530539, #27530744, #27531059, #27532069, #27532379, #27532479, #27532774, #27534654, #27536949, #27537029, #27537364, #27537434, #27537699, #27537784, #27538114, #27539284, #27542064, #27542384, #27543549, #27544024, #27544079, #27544349, #27545064, #27547409, #27549534, #27554170, #27554760, #27554915, #27555635, #27559975, #27561095, #27561920, #27562995, #27565100, #27565465, #27566025, #27566285, #27567170, #27570770, #27572065, #27576690, #27576960, #27579905, #27595795, #27598485, #27607280, #27608280 are all replies on the same post. Wow- I thought that there would be more of us ladies as well. Interesting.
  6. ok, i got one more question, how i can know if the mod is working when the mod doesn't appear in the plugin If the mod doesn't have a plugin, chances are it's an ENB or a retex. If it's an ENB, you'll know right away whether or not it's working. For retexture mods, the easiest way is just to find the object that is supposed to be retextured in your game and see if the appearance is correct.
  7. Use the command help "snowshoes" 4 You will be given a numeric code for them that you can plug into the X value: player.additem X 1 As far as I know, there are no set locations for the snowshoes- they just appear randomly.
  8. http://elderscrolls.wikia.com/wiki/Category:Skyrim:_Fences There are also mods that add in fences outside of the thieves guild. Also, if your speech skill is high enough, there is a perk to make other vendors fences as well.
  9. It's not too complicated for me. I was looking for a good city overhaul, and when I couldn't find what I was looking for, I decided to try and make my own. Publishing Dawn of Whiterun and creating the other overhauls were a bit of an afterthought really. My skills are still fairly limited. Now that I'm not working on cities anymore, I just learn what I need to as I go to tweak my game here and there. (For example, I spent today scripting spells... though with varying results) I've also found modding is a good gateway to learning other programs, etc.
  10. This is probably obvious, but have you made sure that they are checked in the launcher/NMM/whatever you use?
  11. I believe this is a feature of AFT.
  12. You could make a quick change yourself in the CK. Just load it up, find Serana, go to the correct tab (I believe it's the SpellList, but that's just off the top of my head), right click and add the Light Foot perk. Alternatively, you should be able accomplish the same thing with console commands. I don't know what you tried, but clicking on Serana and using the addperk ### should do the trick too.
  13. This looks really cool! Do you plan on having the followers in the vanilla system or will they have their own recruitment system? Also, I'd be happy to create the camp for you if you want. Just send me an idea what you're looking for (location, etc).
  14. I think the Portable Backpack mod used to do this. It's hidden on the Nexus now, but perhaps the author has it hosted elsewhere.
  15. Hard to say. I think aside from a few cases, the people who have been working on mods will continue to do so. I guess we'll see how this all plays out in the coming weeks.
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