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Potatobrot

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  1. Another question. Some .esp's are flagged as 'Could be light'. In which case, if I want them to use up no slot of the 255 plugins limit, is it possible to flag them as light or are they to be converted to .esl? Also if I remember this correctly, I'd read that .esl's load after esp's and need to make sure that the .esp is no master of another .esp if I want to convert it, is that true? I read that somewhere, but the 2 converting guides I recently read don't mention is anywhere.
  2. Hi. Short Question. Vortex User. In my Load Order are many esp's flagged as esl. And some flagged as 'could be light'. Now I am confused if 'flagged as esl' means that it already is already a light or that I need to convert it to .esl. I'm trying to rebuild my mod list, already had one before with 500+ but never paid much attention to this part. Until now... Thank you very much!
  3. Thank you very much, those mods look very promising! being able to utilize all the new objects from all the mods I got sounds very nice too. I suppose I generally can't duplicate any objects that have scripts like the bookshelves and mannequins. On another note I'm also looking for mods that generally increase the strength of mobs. Reason is that with all the mods I got my main can get very overpowered. That on itself isn't that bad but I also got mods now that distribute perks to humanoid NPCs which make them pretty powerful. Game balance kinda broken. Changing to legendary difficulty isn't really a solution, NPCs may need longer to kill each other, but humanoid NPCs still clearly win. And I'm not looking for something like Ultimate Deadly Encounters, I already got that.
  4. Heyo. I'm wondering if there are mods that let the civil war go on and eventually conclude without the dragonborns involvement. If there were like, rumors, news announcements etc to inform the people of recent events of the war, would be great too. Then, I found this great mod called L.V.X Magicks - Campfire Unleashed - WILD FIRES and would like to know if there are more like that which allow you to place objects, as i found this one several times a bit lacking in the variety of placable objects.
  5. Hi. because of a bug I'd like to change the material required to upgrade specific armor pieces with zEdit. But I don't know which value I need to change. Can someone please help me out?
  6. Well yeah, lot's of clothing/armor pieces released are kinda revealing, I feel you there. I personally prefer covering clothing & armor myself. There should be a good number of high res texture mods for armors about. Otherwise I also prefer looking for mods on other sites such as lovers lab. There are some quite nice armor mods that are not only covering but also got physics, with which I mean other parts than just boobs. You do likely have to handpick mods if you don't want revealing armor. Also book of unp should have screenshots uploaded like any mod, you should have been able to see it's revealing stuff right away Here some examples, but not immersive obviously. And no replacer. [full_inu] Armors and Outfits SSE - Downloads - Skyrim: Special Edition Non Adult Mods - LoversLab This one afaik replaces most vanilla armors. But it's quite the different vibe. Vaultman30's Armor Extended SE at Skyrim Special Edition Nexus - Mods and Community I agree it's more difficult to find covering than revealing armor, especially if you want parts of it to have physics. I suggest sometimes looking outside the bounds of nexus to find mods, there are some really amazing ones to be found.
  7. With the given information it looks like you have too many plugins activated. The limit was something about 250-ish? Try to merge some with zEdit and WyreBash I guess.
  8. Hello there, as obvious from the title, I have an issue getting the ebony helmet visible again. It all started... I don't know when. Was a while ago. Once I realized it, the helmet was already invisible. Now there are ofcourse a few mods that I have installed and I have tried changing my load order multiple times. I also looked into zEdit to see which mods edit the helmet and installed Patches and merged them into a bashed patch. According to zEdit, the Mods Weapons Armor Clothing and Clutter Fixes, Improved Closefaced Helmets and from kryptopyr's patch hub, Improved Closefaced Helmets - WACCF Patch as well as the bashed patch are editing the helmet. Here a Screenshot from zEdit. https://www.imgurupload.com/uploads/20210124/5b3c892690a8ee42cb4618f66a11739a8c134df5.png The mods are managed by Vortex and usually sorted by Loot. Right now it's WACCF > Imp helmet > Imp helmet -WACCF patch > Bashed patch Also the meshes weren't present in Data\meshes\armor\ebony\ so I extracted them from the Imp helmet BSA and manually pasted them into this folder, to no avail. After several hours of breaking my head over it I determined that I'm simply not experienced enough with zEdit or else to figure out how to fix this. Any help is appreciated! Edit: The head of my character is visible except the hair. NPC heads are entirely invisible.
  9. Hi. I have an issue where enbseries.ini keeps being reset to default (same as freshly downloaded from ENBdev). Editing enbseries.ini either ingame (making changes > save changes > apply changes) or the file does not work. After pressing 'apply changes', alt-tabbing the game out-in or starting the game will always reset the enbseries.ini. Copy-pasted enbseries.ini from a enb preset is being resetted in the same manner. Changes done to other .ini files in the gui are being saved. Deleting enbcache doesn't fix it. I have intalled ENBHelper and ENB Particle Patch but these do not seem to be the reason. Win10, AMD Radeon Adrenaline 2020 I've been searching for a solution for a while with no success. Any ideas how to fix this? Edit: Found the culprit. This mod kept reverting all changes to enbseries.ini: PrivateProfileRedirector SE - Faster game start (INI file cacher) https://www.nexusmods.com/skyrimspecialedition/mods/18860?tab=files
  10. Hi. I'm looking for mods that edit/improve the riding camera mechanic. Much appreciated.
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