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Dkboy24

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About Dkboy24

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    Fallout 4
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    Fallout New Vegas

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  1. I'm at a breaking point and I really just don't know what else to do. - I removed some outdated mods that could cause a conflict w/ Horizon - I set my load order per Horizon's rules - I went through FO4Edit and looked at every single conflicting mod to ensure I have everything patched correctly - I scaled down my load order - I started a new game Played for a few hours yesterday and no issues at all. Everything was running great! I exited the vault, cleared Concord, set up shop at the Red Rocket station, explored the surrounding area. No problem at all. Today after making zero changes to the game, I go to load up and it crashes immediately as soon as I start up my game. I tried that six more times and it crashes every single time. I tried loading up the next save, crash. The next save after that, crash. Finally I loaded up 3 saves ago and I was able to get in. With a big sigh of relief I walked for about 5 seconds and crash. I just don't get it. I've tried everything under the sun, spent countless hours reading articles, CTD guides, optimizing my load order, trying to keep my mods as slim as possible... I just don't get it. This is really my last plea for any type of guidance before throwing in the towel. Here is my current load order and my PC specs are in my original post:
  2. Thank you @MightyMonte I did not realize that. I was going off the files section from Looks Menu Customization Compendium and it said to have the latest Looks Menu and F4SE installed. Hmmm I'll have to try it without Looks Menu and see what happens. I'm always happy to reduce mods in my load order if it means added stability. Currently I'm in FO4Edit and I'm trying to analyze every conflict I see. One conflict that has piqued my interest is Boston Natural Surroundings with Horizon. Horizon is overwriting Worldspace edits that Boston Natural is making by resetting the VISI - PreVis Files Timestamp back to the vanilla data (This even overwrites the Unoffical FO4 Patch). I am not very knowledgeable about PreVis Files and don't know enough if this overwritten data would cause a CTD. I did try to look on both respective mod patches for any other users comments and was not able to find anything. I feel like if it did cause any CTD issues someone would have called it out or patched it by now since those are both pretty major mods.
  3. @bbiller You know that is a good point. In fact I was testing a few ENB's that pair with Vivid Weathers and I believe one of them required me to install just the Institute Patch for PRC. However, I decided on using Pure Atmosphere ENB and after re-reading the mod page, I don't see the requirement for the PRC patch listed anywhere so that could have come from a previous ENB requirement. I suppose I could just strip it out as I am no where near getting to the Institute, then tackle it if it becomes an issue once I actually get into the institute. Good lead. Thank you!
  4. *Update* So I think I made some progress here. I was able to replicate the crash consistently which is pretty exciting (Considering it is much harder to chase a seemingly random crash). Now the game is crashing every time I approach the Red Rocket station by Sanctuary. When I approach from Concord right past the dead Brahmin with the two blood bugs eating it, I crash. So I did the process of disabling groups of mods to find the culprit. It wasn't until I disabled Horizon and its related addons that I was able to get to the station without issue. I then fired up FO4Edit and looked for any mods that Horizon might be conflicting with and found the only mod to be "Horizon Power Armor Overhaul - BoS - Rarity - Scaling". To be clear not saying anything is wrong with the mod itself, only that it seems to conflict with Horizon's latest version 1.8 as this mod has not yet been updated. I did disable it and I am still getting crashes in the same spot with Horizon installed... but my gut is telling me there might be a conflict baked into my save file that is creating this crash. So I feel like I just need to start another game (*sigh*) without the power armor mod installed and see if I'm getting crashes again. Just such a bummer as I feel like my mod list is fairly light weight and have taken great strides and spent many hours getting everything to work in harmony. I don't mind a crash here and there, but I live in this constant state of paranoia that at any moment my game is going to crash so I just quick save constantly which sucks, but it sucks more to lose progress.
  5. @bbiller Thank you for your input! You know, I have to admit, there is a TON of resources and posts out there related to setting that VideoMemorySizeMb in ENBLocal.ini, I did find a STEP guide here about setting this value. I downloaded and ran the ENB Vramsize test (DX9) and it gave me a value of 27,392. According to the STEP guide I should deduct 350 from this value so I'll try setting that .ini setting to 27,042 and see if that has any impact. Edit: I also found a new .ini setting called AutodetectVideoMemorySize which I can set to true. Sounds like that might be a better solution.
  6. @Melvinius, Thanks for your advice! I always thought cleaning masters were essential for a modded play through and I don't know if I ever have played without them cleaned? I'll definitely give your guide a read through.
  7. Here is my load order (Sorry for any typos.. I manually typed all this out from my Vortext list! Yikes!)
  8. Hey all, Honestly posting here was my last resort as I fully believe in finding the answers myself and the art of Googling. However I'm at a point where I am just utterly stuck. I have been modding now and part of this community for about 7 years from Skyrim, Skyrim SE,and Fallout 4. I just recently bought a new computer with high end gear and I wanted to give Fallout 4 another play through. Here is my hardware: AMD Ryzen 9 3900 12-Core 3.09 GHz 32 GB RAM 2 TB SSD RTX 2080 Ti 11GB As you can see, I have a decent rig. So excited as I was, I wanted to kit out Fallout 4 with some sweet textures mods and an ENB and actually play at a decent frame rate. I am not new to modding so I did all of the general work. Cleaned my masters using the FO4Edit Script. I am using Vortex to install but I do know how to set a load order when LOOT gets it wrong (Horizon is a good example). And of course I follow every install instruction I can and read each mod page description and sticky. I have made minimal .ini edits other than the mods that I have installed have instructed. I am really not even running that many plugins. I have 91 total plug ins and that includes the core master file and all of the DLC. (I'd post my load order but I have not yet found a way to simply export my load order and post it here). I have also set my VideoMemorySizeMb in ENBLocal.ini to 37000 mb. So fast forward to getting the game running. I always do a test run to make sure the game is stable before I start to mod it. Got into the opening sequence where you run to the vault with your family annnnd....crash. I was floored. How could Fallout 4... a game that came out in 2015 possibly crash with my hardware? I must be a fluke right? So I fired her back up and sure enough... crash. I nearly lost it. But... like a good modder I took to the internet once again to find out what the hell. Turns out the RTX 2000 series cards don't play nice with Fallout 4 and having "Weapon Debris" turned on. Great... love spending tons of cash on a top of the line rig to introduce more bugs. But I get it. This card did not exist 5 years ago so I'm not unreasonable to think newer hardware could introduce more bugs. This is a Bethesda title after all. So I turned off weapon debris and that seemed to fix the issue. Got through the vault and back onto the surface with no problems. So I crack my knuckles and get to modding! Painstakingly reading each mod install instructions to hunt for little requirements or special instructions / conflicts. Checked sticky posts and installed them one at a time. Fired up the game to make sure I didn't blow it up and everything was looking good. Finally ended up installing the ENB to test my FPS and got it at a solid 45 FPS with lots of 2k textures, ultra graphics, and ENB. Needless to say I'm pretty happy with it! I also run my mods through FO4Edit.. but I have to be honest. While I know how to apply a filter for conflicts and I get how I can tell conflict looser vs. winner... I really don't understand each edit of every record. Sometimes I see data overwritten by another mod and I think "Well... I'm assuming that is not game breaking?" But I don't know what magic lens I need to look through in order to figure out what is a normal conflict (I.e. Mod X does one thing and Mod Y does another and overwrites it) and what is a game breaking conflict. Most of my conflicts are to be expected (Horizon overwrites a lot of data as so patches which is what I would expect a conflict winner to do). So I start a new game so I can venture once more into the wasteland. I'm playing Horizon so I do a lot of scavenging in the surrounding areas. I'm in the back near Vault 111 looking for scrap annnnnd..... you guessed it. Crash. *Sigh*. Well... any modded game is going to crash and I can handle them so long as they are sparingly. I fired her up and went out to Sunshine Tidings. Cleared it, worked my way back to my home base at Red Rocket and crash. Loaded again... and crash as soon as I get near Red Rocket. Fast forward about 30 mins and lots of cursing. Crash. Crash. Crash. Over and over again. I cannot get anywhere near Red Rocket without crashing. I am at an utter loss now. So here I am. With my hat in my hand asking the community. Because at this point, I'm pretty done with Fallout 4 which makes me super sad. Thank you to all the community members for being awesome, even when I'm feeling defeated. Cheers
  9. Hi everyone, I was really hoping to not add to the millions of "Why is my game crashing?!?!?!?!" posts that are out there, but I've tried just about everything and I'm desperate. Was missing Skyrim after playing FO:4 so I decided to uninstall and do a fresh install with a fresh set of mods. Wanted to keep it semi-lightweight and my main goal was stability. I read just about every stability guide out there to ensure I had a nice play through. Nothing breaks immersion like a freaking CTD... - I carefully read each mods installation notes - Enabled the memory patch in SKSE with the memory blocks log to check that it's working - Installed Stable UGrids to load - Installed Skyrim project optimization - Followed Slothability's guide on installing DSR along with Immersive Animations and XP32. Ran FNIS to enable animations. - Ran a TES5 Merged patch - Ran a Bashed patch for leveled lists - Adjusted my video memory settings in my ENB.ini - Made no other .ini tweaks outside of what my ENB said to do and my grass mod (even installed low res grass and kept it at 50 for the .ini grass setting) - Cleaned all dirty mods with TES5 - Used LOOT to sort my mods and made some manual adjustments based off mod recommendations - Merged Plugins together for mods that have a lot of plugins (such as AOS and CoT) using the TES 5 Merge script Started a new game... got my bindings cut in Helgen, Immersive Armors 8 started to configured then BAM. CTD. I narrowed it down to IA V.8 as when I took that out, my game ran fine (at least at that point). I uninstalled IA V.8 and put back in IA V.7. Started a new game just so I didn't have any rogue scripts. Wanted to start 100% fresh. All went well, got through Helgen, got to Riverwood, then on the road to Whiterun. BAM. CTD. I just gave up last night after spending about 10-12 hours just getting the game to work.... I'm really at a loss. I can't figure this out and need the help of the community. Am I running too many mods? Am I crashing due to script lag? Is it too taxing on my graphics card? I figured at least my FPS would drop before the game would crash due to graphics... I run on average 45 - 60 FPS (I set my ENB.ini at 60 cap). Here is my system info: Rig: i7 - 3820 CPU / 3.60 GHz running on Windows 7 8 GB of RAM GeForce GTX 770 with 4 GB of VRAM Load order: http://pastebin.com/yMCscEnt ENB ini: http://pastebin.com/vekQNJ2e Skyrim ini: http://pastebin.com/c35LNmG9 Skyrim Prefs ini: http://pastebin.com/mLMjM5ce Graphic mods: (I never go above 2k textures) - AMidianBorn - all - Project ENB - AOF HD Tree LOD - Cover Woods - Dawn of Dawnguard 2k textures - Design of the Nords - Detailing Eldrich - Improved NPC Clothing - High Res - JazzJR's Argonian Rextures - Lorkhans Vision night sky - Rugnarok 2k - Rustic potions 2k - Rustic windows 2k - UNP / SG Female Textures for woman - SkySight skins - ultra HD for male - Alternative Snow - SMIM - Unbelievable Grass Two - Vivid Landscapes - Rocking Stones and Mountains Two - Moss Rocks
  10. In response to post #28581794. #28581864 is also a reply to the same post. I second 43deadwood's comment! I love the idea of an indicator to let us know which mod's we've donated to. Maybe in our download history how there is an endorse reminder? Maybe there could be a donate reminder as well? Like a check box to let us know which mods we've donated to. I've also wondered about proper donate amount etiquette. I'm sure any amount of cash would be appreciative by the mod author, but at the same time I don't want to give an insulting amount for someone's time and tireless dedication. I've donated between $10-$20 depending on the size (I look at it like how much I would have paid Beth if it was their DLC) but again, not sure here.
  11. Good news! Glad to hear it worked out for you. Happy modding!
  12. I started exactly like you. I went Steam Workshop first because it was easier and to be honest, I was intimidated by the Nexus (Having never modded a game ever). I found this video by Gopher and it is a series of video tutorials for begining modding Skyrim through he Nexus. My main issue with Steam Workshop is trying to manage your mods and how it auto-updates every mod each time you start the game. Sometimes, updating a script heavy mod mid-play through can destroy a save. Modding through the Nexus gives you full control over when and how you update mods and once you get the hang of it it'll be easier. Once you get an idea of what you're doing, this will help you mod your game and make it stable enough to actually play: http://www.nexusmods.com/skyrim/mods/56894/? Most beginner modders (speaking from personal experience) will download every shiny mod we can get our hands on only to deal with script errors, bugs, and crashes (the worst!). Or overloading your textures so much your framerate looks like a slide show. These tools will help you mod the game to your systems limits while making it stable and playable. Good luck!
  13. So you're looking to just delete those specific lines of audio and not all of their comments? Because with FCO you can turn down their frequency to 0% which means they will never comment about anything, effectively eliminating the annoying "I'm still here" comments over and over again.
  14. Haha, VolkiharFiend! Story of my life :P I have this perfectionist side of me that will delay a project I want to do because I want to start it off 100% perfect. Hence me waiting this long to do an LP of Skyrim. I'm not too worried about a ton of people watching it really. I'm not looking for a large crowd, really just for me and anyone else who wants to join me and my character's story. I tried using the free version of FRAPS just to try it out. It allows you to record 30 secs of gameplay. Problem is, there was a very noticeable drop in performance due to me recording my already performance intensive game. I know some of the popular LP'er like Gopher use a secondary hard drive to record as to not slow down their games, I'm just not sure if it's as simple as plug in the USB and set the recording to that drive.
  15. Pick up this mod: http://www.nexusmods.com/skyrim/mods/52019/? which allows you to set the percentage of how frequently your followers comment. You can even set it to 0% if you just want them to STFU and be your silent companion :P Don't forget to endorse and support the mod author!
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