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dualboot91

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  1. well i'm all for time consuming! at least now i know it can be done! you guys have been very helpful. it's fine if you don't want to do something so time consuming. i won't bug you about it. jazzisparis, do you think you could give me a link to a site with all the scripting commands? I googled for ages and never found any info on the "rTarget" command. thank you for the script by the way!
  2. Probably not. I'm pretty sure it will only target collidable objects (i.e. objects you can't walk through). Since bloodstains are essentially 2D textures, they are non-collidable. There is a way to target ANY object (except landscape tiles), but it would be more complicated to get it to work the way you want, by using a weapon. ObjectsToRemoveList was just a placeholder for the Form List containing all the objects that are removed. It doesn't exist in the game - you need to create it. how complicated would it be? would you have to use a different command?
  3. sorry if i'm getting annoying but how would i go about just attaching this script? i've never modded anything before. also how do i add things to the list?
  4. will that script work on things like bloodstains? i've removed furniture in game with the disable command before, and it isn't part of the object.
  5. someone? please? i can't seem to find any info on anything like this anywhere. maybe i'm just not being clear enough. i want to make a weapon that detects the id of the reference it hits, then if that reference is in a predefined list, the reference gets deleted. if the reference is not in the list nothing happens. i can't seem to find any information on doing this kind of scripting with weapons. i really want to know if this can be done.
  6. ok i'm new to the forums and i have zero modding experience. but i was wondering if it was possible to script a weapon so that when you hit furniture or those trash pile textures with it they disappeared? i already know about the disable command but i usually wind up accidentally disabling chunks of the map on accident so i want to learn how to make something dummy proof. i might even keep modding if i do well with this but first i have to know if this is even possible.
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