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Hirlok

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About Hirlok

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  • Website URL
    http://www.martin-the-wanderer.com
  • Country
    Paraguay
  • Currently Playing
    Skyrim, c-rpg, Witcher 2,Hearts of Iron 3, ...
  • Favourite Game
    heavily pimped Skyrim ATM

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  1. Interesting twist in their blog post that avoids the actual point: " this is not a feature you want." Wrong. ofc some people have been bitching about modders getting money in general. But more people were unwilling to pay 75% to Valve/Beth, while the modders get a ridic 25% share. So: dump your product manager or give him/her a good slapping, back to the drawing board, re-release that "feature" in a less greedy and more modder-friendly way.
  2. Update: solved. Mr. Dave, the modder that made that fabulous dagger in the first place, kindly hinted me at the fact there are two .nif files for that dagger (one first person, one regular), I had only replaced the regular one, because I did not expect the 1st person version to be relevant for that... So in case you want to achieve something similar: change the rotation of the sheath in NifSkope, save, and overwrite BOTH files (1stpersondamsbz82a.nif AND damsbz82a.nif) with the edited model. Mind that the result will look wrong on hip and leg positions, but is fine now for the dagger-on-back position!
  3. dafuq. OK - thanks for the hint, so it seemingly was not only a matter of my noobishness. Lots of incomprehensible tech-voodoo in that thread, but I'll try to wrap my head around that ArmorAddon thing and if/what/how it might be helpful in solving my little aesthetics problem... ;-)
  4. OK, have a laugh on me... :laugh: I am doing my first baby steps in modding (already edited/replaced a few textures... LOL) and could use a hint regarding NifSkope... The problem: I almost exclusively use daggers in the back position (Dual Sheath Redux, Groovetama XPMS Skeleton, etc.) Works great - except one minor detail: daggers with detailed sheaths look weird on the back because what should be facing the body is facing outwards. Here is a sample: http://i.imgur.com/YNrafztl.jpg There are technical reasons for that as Groovetama has patiently explained to me. So I try to be smart and edit the .nif in NifSkope (in my case the ceremonial bronze dagger from bob's armory - http://www.nexusmods.com/skyrim/mods/12060/?) Select the sheath in nifskope, edit the rotation - sheath flips over and faces the other side. Just what I want, since I do not care for dagger on hip or leg. Save nif. Load game. Nothing changed. Damn leather strip is still pointing away from body. WTF. Now - after you finished laughing your butts off - a little hint on what steps I am missing??? ;-) Thanks!
  5. Besides nobody will stop you if you remove unwanted hairstyles from those mods and bring them down to the 20-30 unique styles you intend to use... (just working on that myself, not worried about vram, but optimizing those >50GB a abit that my mod organizer folder is eating up... LOL) That people over-mod their Skyrim is a different story - but not all of us are whining - personally I am happy to trade almost unplayable framerates and insane stutter for the beauty I can squeeze out of my funny little 2x 650m's. And thanks to Mod Organizer I have different profiles for "beautiful slideshow" and "almost vanilla looking crap for high fps" and a few things in between...
  6. Hey guys, patience please, I am a noob... ;-) Decided to get started with very basic modding - what I actually want to achieve is just grab some 3d models and get them into Skyrim as statics. No fancy animations, quests, etc.... Now reading/watching tutorials for a few hours has actually left me more confused than before, lol Most of the tuts are from 2012, ancient versions of Blender seem to be mandatory and quite some voodoo in nifscope and funny command line conversion tools... I am willing to learn, but this all seems freaking overcomplicated to get a simple basket or whatever into the game... Has anything changed over the years? What would be the most simple and efficient and noob-friendly approach to lets say grab an existing 3ds or c4d or obj "something" (actually I want to get some very lore friendly Apple products respectively their models from http://tf3dm.com/3d-models/electronics into Skyrim ;-) ) and get it into CK? thanks for some hints.
  7. thanks, tried that already... but could not find anything useful among all the Waifu stuff... ;-) Guess I'll have to do it myself - enough free good Apple 3D models out there, just wish the process to get an available .obj or .c4d model into Skyrim was a BIT more clear and straightforward... After reading tutorials for a few hours now my head is swirling and the only straight fact I have understood so far: this stuff ain't easy and the most simple route involves at least 7 different tools including old Blender versions and whatnot... LOL
  8. I know it's April 1st, but I'm serious... :cool: I had been thinking about some little photo stories that willingly mess with immersion (think stuff like remembering lives from another planet, time travel, or "Inception"-like dream state levels...) There are already some in-Skyrim but highly out-of-Skyrim mods, like this smug little Café. http://i.imgur.com/bX9UV5ch.png Now imagine my old archer mage and his cute companion not just hanging out there, but typing their memoirs on a stylish shiny MacBook while checking their texts on that iPhone that lies right next to their Honningbrew mead... ;-) Nothing fancy well integrated needed, no need to find that macbook in loot chests or have crazy crafting requirements for it... just a simple model/texture that can be summoned via console and placed somewhere e.g. with Jaxonz Positioner. Anyone knows of a mod / modders resource that might already exist and would allow me to add some "techie" stuff like laptops and mobile phones or tablets... or some level 500 code wizard willing to conjure up something? Would be much appreciated by someone who has a hard time getting CK to run... let alone do something useful with it... LOL
  9. Well, people seem not to be too crazy about this ("Gimme MOAR weaponz and bouncing tits!!!"), hehe, but actually I have experimented a bit more and guess the warpaint tears will do for most occasions. http://farm6.staticflickr.com/5533/10023924205_ac0798ba6a.jpgTears of Skyrim in my Flickr
  10. I am collecting stuff for some image series with slightly celtic/druid/avalonesque background and wondered if there are other Instruments available for Skyrim? Esp. interested in a small bardic/celtic harp, "Brian Boru" style, like this one: Not asking for a complete harp playing mod ;-) (although that would be nice of course, incl . some tracks from Patrick Ball), just looking for the models and/or textures. Found nothing on the Nexus, but I know there are MANY other mods out there, and I know I do not know them all... ;-) Anyone seen something like this or able to slap up a quick harp for Skyrim??? :smile: Other "medieval" instruments (some woodwinds etc.) would be cool as well.
  11. I just doubt you are as pretty as my chars... ;-) - so it is less delightful to see you suffer.
  12. next time I won't forget the irony/sarcasm tags :smile: that is exactly the problem: almost all female bodies in games are some over-exaggerated "somethings" and as soon as you see the real thing, you realize that it is "better". There was/is a mod on Nexus that had as goal to introduce more varied and "normal" next-door-type female bodies to the game, via some Skyproc patcher I think, bat can not remember the name right now and I think it stopped development a couple of months ago as well.
  13. using unp here, but actually that "real female body" looks better to me - could you share a link? a quick search here on Nexus did not bring up any mod by that name. And btw - the biggest problem imho is not the bodies, it's dem animations and most poses... vanilla robotics, all "bouncy" animations so far look unnatural and slutty, and so on...
  14. A quick test of the "tears warpaint": http://skyrim.nexusmods.com/Images/309426/? Better than nothing, but of course no "real tears". Maybe one of the hardcore screen archers can come up with some good settings for this warpaint and get better results. But actually I would love to see someone come up with real 3d tears, maybe based on that Oblivion mod I posted above.
  15. Thanks both of you for feedback & ideas! I was working on the background story for my Neerah char ("How Neerah the vengeful came into being... " ;-) ) and needed a very sad face for one of the pics. THOUGHT I had seen wet eyes recently - but that was tricky lighting and/or photoshop in your "Empty chairs at empty tables" series, Caelrya. THOUGHT I had seen some tears in "that other face" series by Kayol - but those were probably just my own ;-) so yeah - no idea. Actually a few ideas. Complexion. A special "tear" jewelry/piercing that can be attached to the eye A warpaint (nah, probably to flat) Postediting in Photoshop - lots of "wet eye" and "tears" tutorials out there - but I hate postediting. Best of course would be a "real" water source in the eye, physically correct rolling of tears, leaving wet stripes on the face. Add reflection/refractiong/glittering, everything fine :smile: Wet & Cold and some of the shower mods have a little bit of that - for the body. Maybe some stealable ideas from there? will have a look around if something like this exists in other games - it is actually the first time that I develop an interest in the topic. Oh, and LOL Kayol, yes: the flow of information in the unseen is a funny thing. But don't worry, I do not know what Saga story is coming up next ;-) Update: quick search only revealed a couple of crying mods for The Sims :ermm: - they look horribly manga, but show the general approach (overflowing overlay in lower eye, tears and wet strips on face.) Examples: here and here (slightly better) Update2: getting closer, found a mod (or rather modder's ressource) for tears in Oblivion - here. Maybe some of the cracks here could improve that and port it to Skyrim... from description: "this is a hackjob. It's a decal that is placed in front of the face, so it will mostly work well on characters with normal head size that are facing towards you." Update3: ...and someone already had a go at the Tears WarPaint approach, woohoo: thread here , download is a bit down the page - will give that a shot later, may that is already all I need for now :smile:
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