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HugAMuffin

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  1. I'll gladly help with the modeling if we can figure out how to get the .OBJs BACK into the game after we export them!
  2. How to fix: -Go to Data\Meshes\actors\character\behaviors -Find any .hkx files. (Mine were 0_master.hkx and mt_behavior.hkx) -Either delete or rename them. (0_master01.hkx, mt_behavior01.hkx, etc.) The issue is not the actual animations themselves. The logic behind them is all donked up. Most animation mods that edit the animation behaviors aren't compatible with the patch. However, animation replacers that don't effect the behavior files should be fine. You might have to fiddle around with which .hkx file you get rid of/rename. Some might not be causing the issue. If this worked for you, please spread the word. This can be a really stressful glitch if you don't know whats wrong.
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