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VaultBoy101mods

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About VaultBoy101mods

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    https://www.youtube.com/c/vaultboy101mods
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    Italy
  • Favourite Game
    Fallout 4

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  1. After reinstalling vortex I have to reinstall my Skyrim and Fallout 4 collections. I downloaded my Skyrim collection from the Vortex Workshop (so it seems to acknowledge authorship up to this point) but once I get to the end, it enters a continuous cycle that makes me download SKSE, it doesn't reach 100%, and in any case the icons to vote as if it weren't mine. It's listed in the collections I've downloaded, but it's not recognized as mine, and in the workshop, there's still the icon on the collection's thumbnail to download it, as if I haven't. And I have to download and fix the Fallout one which I assume will do the same. I have already lost authorship of 2 other collections due to this problem, I don't want to lose these 2 too. Please I need help to resolve this situation.
  2. I renamed the old folder and did some comparative tests and found that the problem was in the state.v2 folder. But even copying the files and trying to show vortex the position of skyrim and fallout4 the "never installed" mods remained. Eventually after a few hours I deleted everything and now I'm reinstalling everything from scratch, including collections. I wonder what created this problem, I don't know if there is, but a wiki would be needed to try to fix this problem as painlessly as possible. What I found on the net didn't help me. I just hope it doesn't happen again!
  3. I have the same problem too. It worked for me until a few hours ago. If I start it it doesn't work and closes after the logo. I tried reinstalling it but it does the same thing. I reinstalled the .net but nothing changes. So running and reinstalling it doesn't change, it doesn't work anymore :/
  4. I've never had this problem, after the last vortex update it's no longer possible to update the collections Error: Variable $collectionData of type CollectionPayload! was provided invalid value for collectionManifest.info.installInstructions (Field is not defined on CollectionManifestInfo) at Proxy.<anonymous> (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\@nexusmods\nexus-api\lib\Nexus.js:918:27) at Generator.next (<anonymous>) at fulfilled (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\@nexusmods\nexus-api\lib\Nexus.js:5:58) at tryCatcher (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\util.js:16:23) at Promise._settlePromiseFromHandler (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\promise.js:547:31) at Promise._settlePromise (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\promise.js:604:18) at Promise._settlePromise0 (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\promise.js:649:10) at Promise._settlePromises (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\promise.js:729:18) at _drainQueueStep (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\async.js:93:12) at _drainQueue (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\async.js:86:9) at Async._drainQueues (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\async.js:102:5) at Async.drainQueues (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\async.js:15:14) at process.processTicksAndRejections (node:internal/process/task_queues:96:5) Called from: at null (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\renderer.js:6374:37) at null (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\renderer.js:6336:139) at tryCatcher (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\util.js:16:23) at Promise._settlePromiseFromHandler (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\promise.js:547:31) at Promise._settlePromise (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\promise.js:604:18) at Promise._settlePromise0 (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\promise.js:649:10) at Promise._settlePromises (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\promise.js:729:18) at _drainQueueStep (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\async.js:93:12) at _drainQueue (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\async.js:86:9) at Async._drainQueues (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\async.js:102:5) at Async.drainQueues (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\async.js:15:14) at processTicksAndRejections (node:internal/process/task_queues:96:5)
  5. I try again to get help. I found that Virgil's lab has been linked to another cell, the test area in the video leads to his lab and is south of the real cave. Here is the video: https://www.youtube.com/watch?v=Kop0yNDrxYE EDIT: found it
  6. Does anyone know of a bug or conflict that renames Virgil's Rocky Cave to Breakheart Banks, and once you enter there is only a small rock corridor, two turrets, some dead synths, but then it doesn't go on anymore? I've already ruled out Fusion City and South Of the Sea, I don't know what that can be, thanks
  7. I've made a video with claptrap/automatron mod found here on nexus, I'd love it so much as a voiced companion (audio used in my video taken from youtube) :laugh:
  8. When a user downvotes a Collection in Vortex, we will be asking them for feedback and sending this on to the Curator. If the reason is "because it sucks" or "..." little changes (maybe it would be nice to be able to make a report), if maybe he argues and I have the opportunity to answer him to correct his oversight, it would be wonderful.Thanks for the reply :)
  9. Hello, I have already asked this question using the appropriate form but the answer was quite brief.I would like to know the need to have anonymous voting in the Collections.What is it for?I have a collection with 10,400 downloads and thousands of happy people who write to me on youtube or steam, but here, it seems that when a new revision comes out, they come as vultures to dislike, without motivation, with dark purposes, and flee into the shadows from which came out: DReally, it doesn't make sense. It would be right that the vote is linked to an account that really participates in the life of the community, or motivated, but this is the war "I will sink your collection because I dislike you and people have to download my cousin's. :) " Not to mention who creates an account just to write "your collection sucks".1 new account ... 1 post ... to show me his hatred of me: DBut I accept this situation, no problem, the really bad thing is how the vote is handled. Thanks for your attention :D
  10. hi, I have a strange bug that has never happened to me before. I didn't install anything weird, it just got worse day by day. Several elements of the HUD have lost transparency. First he hit only the hunger / thirst widget, then the floating names, then the resting time hud or during the pipboy as seen in the screen. There is simply no more transparency. Has it happened to you?
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