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flaicher

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  1. 3 GB/s traffic? I wasn't expecting anything that high o.O I'm glad I bought the lifetime premium a few months ago.
  2. I wouldn't mind NMM downloads getting disabled until they figure out how to deal with the issue.
  3. SkyRe alters the speed of bows doesn't it? I'm going to try to disable SkyRe and all mods that depend on it from Mod Organizer. E: I made a copy of the current profile in Mod Organizer, started disabling mods. First everything related to SkyRe, weapons, armors and everything. No change at all. Then I tried the clean profile I had made, and arrows are flying as they should. Apparently Mod Organizer has Skyrim.ini in it's profile folders.. seperate inis for seperate folders. :huh: Meh.. the test profile and the modded one didn't have the changes as I hadn't made the ini tweaks when I created the first profile (test is a copy of first) but clean one had the tweaks as it was made after the tweaks. All in all, the problem is fixed, although the author of MO could've mentioned the ini thing.
  4. So basically my arrows are flying about two crosshair heights too high at 50m distance. At point blank it obviously hits where I'm aiming but as I move further from the target, the higher the arrow hits. Horizontaly the arrow hits where it should but vertically too high.. I've tried the following Ini tweak, no help. [Combat] fMagnetismStrafeHeadingMult=0.0 fMagnetismLookingMult=0.0 f1PArrowTiltUpAngle=0.7 f3PArrowTiltUpAngle=0.7 f1PBoltTiltUpAngle=0.7 f3PBoltTiltUpAngle=0.7 I've got the NoAutoAim mod installed, disabling it doesn't change the result. SkyTweak appears to affect autoaim aswell. I'm sorry if there's already a topic about this that I didn't find/fixes by problem, I've checked several threads but haven't found a solution yet.
  5. I'm wondering if it's possible to mod other people's mods for personal use. In Oblivion and Fallout 3 that was a piece of cake but in Dragon Age that looks a lot harder to me. For example, adding an armor from other mod to my own "complitation" so I could easily modify them etc.
  6. If it's a rip from WoW.. the quality of the meshes in that game isn't too good or maybe WoW's engine requires those "double edges" at sharp edges. Anyway, I reduced the count of verticles of the mesh by 40% with a simple select all edges + weld (0.01) in 3ds Max and there's no other visible difference than the absence of cracks.
  7. Here's a picture of it http://www.tesnexus.com/downloads/images/2...-1252401766.jpg I'm 100% sure that I've seen it available on Nexus so I'm just asking why it was removed. Ripped from WoW or something else? I don't believe it's ripped, the mesh is horrible, there are dozens of "double edges" which causes visible cracks in the weapon.
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