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It seems every mod I've found that provided the feature to stash these items in the stash is horribly outdated. I tried to update one of these mods manually for myself - Copying over the official script from v1.32 and copying over the edits from this mod only to achieve a script error. I've heard storing quest items breaks the game and I don't want to store those in stash, only for the items mentioned above in the title. If anyone is willing to create an updated mod for this or point me to an existing mod that provides this I will greatly express my gratitude to you. Thanks in advance
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No, you only need Community Patch - Base About moving Witcher 3's directory, they likely mean out of program files. For little sense it makes it does give a performance boost to having the game installed outside of program files. I know there is an explanation for it but its too long and I'd rather not type it.
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Do not change your 2077 mod path!
SynthetiXxX replied to Aragingmonk's topic in Cyberpunk 2077's Discussion
What you're not telling readers of this is that CDPR had planned micro-transactions for the multiplayer version of Cyberpunk, not with singleplayer. With CDPR re-considering their goal with Cyberpunk multiplayer, their multiplayer micro-transactions are also being re-considered. I stopped taking MattyPlays seriously back in 2017 Mod authors don't haphazardly decide where their mod should be installed. Cyber Engine Tweaks went in Cyberpunk 2077\bin\x64 because it hooks into the game and injects itself and subsequent add-ons dependent on CETs. Redscript does this too, however with a different method. Every other mod is typically an archive file that the game will only recognize and load in the archive\pc\mod folder, previously the archive\pc\patch folder. This weird projection you're going on about is just silly. -
Do not change your 2077 mod path!
SynthetiXxX replied to Aragingmonk's topic in Cyberpunk 2077's Discussion
What a load of crap -
https://www.nexusmods.com/witcher3/mods/2134
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I've read multiple posts stating it does work, it doesn't work, but very few statements seem reputable. From what I've read, Arthmoor states it doesn't fix anything or he doesn't notice any improvement with/without the mod. What is the consensus?
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I've noticed my saves are accumulating non-existent form instances gradually but steadily. Are they trouble? Would they cause stability issues?