Jump to content

thekevinlc

Premium Member
  • Posts

    4
  • Joined

  • Last visited

Nexus Mods Profile

About thekevinlc

Profile Fields

  • Discord ID
    thekevinlc#4267
  • Country
    United States
  • Currently Playing
    Fallout 4, Skyrim
  • Favourite Game
    Unpossible!

thekevinlc's Achievements

Newbie

Newbie (1/14)

  • First Post
  • Conversation Starter
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

0

Reputation

  1. Aye, I had the same issue. I had to roll back the driver.
  2. I'm not sure if this is the correct section for this sort of question. If not, please forgive me, and please point me in the right direction to place my question. I'm creating scavenging stations in Creation Kit using a static object (a cluttered shelf for shops) I cobbled together from various items in the game. The static object works just fine in the game. I can create it from the workshop menu, place it and scrap it without issue. No falling over or movement at all. It stays put through anything. Now, using it in the creation of a scavenging station works just fine too, except it just falls over and can be kicked around, etc. I can assign it, and the settler will still work the bloody thing lying on the floor. My question is, how do I make this static item usable in a scavenging station and have it remain static? I've tried "Does not Havok" and the script "defaultDisableHavokOnLoad," but that's of no use. Any help would be very appreciated. Thanks!
  3. Thirdstorm's trick worked like a charm for me after struggling with this for a couple days. Give that a try. Well done on that tip, Thirdstorm.
  4. I realize this post is a bit old but I thought I'd reply just in case you're still having an issue. Those NPCs belong to the Whiterun Expansion - Alternative Entrance mod.
×
×
  • Create New...