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alimal

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  1. Sorry for my English! I will write about another aspect: No one knows what effect can cause the introduction of payment? -It can cause disappearance of modder's community. (No one will want to pay for mods, thus no one will download it) - Or if payment will bring real money to modders, the technical level of mods will grow up. The introduction of payment will attract professionals. It is not good news however ... It will be a negation of modding idea at all! Professionals will do mods for money. Will we have more commercial games? Really? Is it the right way? I don't think so. My proposal for for Bethesda: If you will earn money on mod (75% wow), you should create separate place for commercial projects. Workshop or Nexus it is not place for it. It is a place for madcaps, for slightly crazy people (like me) not for Bethesda's subcontractors. I'm working on a large scale mod 4 -5 years or even more. I will never earn money on my project. It will be for free forever. I need money. If I do my mod, I did not earn money at that time. If Bethesda will have an interesting proposal for me, I'm ready. But on Steam Workshop? Hands off! Removing the payment is a good news! ALAnonim
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