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SkyAmigo

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  1. Hi! This should be possible as long as you manage the "multiple instances" using flash. But it won't work without SkyUI if you want to use the SkyUI Widget system. I would suggest you have a look at the SkyUI active effects widget which does nearly the thing you want: Display multiple instance of an object. The important parts: Your ActionScript class has to derive the WidgetBase-Class. The counterpart on the papyrus side has also to derive a special class: SKI_WidgetBase. These give you most of the settings you need: x, y, width, height. To add a way to transfer the text from papyrus to flash you add a property in ActionScript and call UI.SetString(HUD_MENU, WidgetRoot + ".PropertyName", "ValueToSet"). If you have more questions: Just ask! SkyAmigo
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