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Nexus Mods Profile
About LoneWanderer1987
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Country
United Kingdom
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Currently Playing
Pal World
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Favourite Game
New Vegas & Fallout 4
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I get this when using blender to convert to obj then using Nifskope turn it in to a nif which should be normal soild model not with holes in . This what is suppose to be like in nifskope in blender https://ibb.co/R4jv77p but it turns like this instead with holes in https://ibb.co/x3zHKgH please help what I'm doing wrong
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From my mod I don't know how to fix it. world space and weather climate all the same as the New Vegas world space but at day time i get this image below VV https://ibb.co/Ycw4k6n
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Somebody create the face preset from fallout 3 version as I need it to make companion from it.
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room 302 from slient hill 4
LoneWanderer1987 replied to LoneWanderer1987's topic in Fallout New Vegas's Mod Ideas
That would sound good as we all know we can use assets from Slient Hill games there demo mod on mod db trying figure out how to extract them put them in new vegas https://www.moddb.com/games/silent-hill-4-the-room/downloads/silent-hill-4-the-room -
be cool as a player home
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just need somebody with enough skill to recreate her on skyrim as I wanted her as follower and got her voice as well.
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Every time get a nice model somewhere I only use the diffuse file but i know using the normal maps and specular would make it look even better but they always come out very shiney any way to covert them for new vegas use?
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with less requirements as possible for my follower mods
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DamWar Face Mask with out the googles
LoneWanderer1987 replied to LoneWanderer1987's topic in Fallout New Vegas's Mod Ideas
Thank you. -
I thought it would look so cool
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for my eight companions mod As there so many of them Don't know what to pick and was looking for some diversity as well