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logan1710

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  1. Great job to everyone involved in the creation of these awesome mods, and even to those people that didn't make it to the list. Mass Effect would be an awesome game series still, even unmodded, but it wouldn't be as amazing as it is for all of us, without your help in making it so. As long as ME modders will continue to work on polishing and bettering the game, ME popularity will never vane.
  2. In response to post #72145018. #72145208 is also a reply to the same post. Ignoring something that 95% of your users want and often asks just because you "disagree" with it, isn't something you should be so open about in the replies.
  3. Is there somewhere a mod where you ARE a faction leader in more than only name? Where you can order them to do things and they DO those things, instead of the other way around? Where you can actually LEAD a faction in any meaningful way? After playing Mothership Zeta Crew on FO3, along with dozens of addons for that same mod, playing fallout 4 has been extremely disappointing in that regard. For example, i know I'm not the only one who wish to kill Preston Garvey and take his place as the due facto leader of the minutemen, where you can just order an idiot around to do your work to you and call him "general". Hell, even being the director of the institute is completely meaningless... They just continue to do whatever and you can't use the synth in any way, dark or not... The main reason I wanted to take the direction was for use the synth replacing people of power in all the map and controlling everything from the shadow, eventually slowly uniting the commonwealth under one banner. THAT would have been a great quest.
  4. In response to post #35233235. #35235665, #35238745, #35252665, #35253695, #35255415, #35257020, #35273125, #35369995, #35379820, #35405040, #35413890, #35418540, #35422515, #35612134, #35613822, #35613870, #35826050, #35897675, #35980300 are all replies on the same post. Bethesda create a DLC called Mothership Zeta ---> no one likes it. Modders make a mod called Mothership Zeta Crew, community create Addons and Expansion to that mod ---> The DLC is worthy to being bought. This is only an example. Bethesda never created a complete game... they make a good base, the truly complete game is the one made by the gamers.
  5. In response to post #35945440. Skyblivion and Skywind are not strictly related. The projects only share a website. Is up to the Skyblivion team when and how to make an announcement about it.
  6. In response to post #35832025. #35918580, #35931870, #35942615 are all replies on the same post. No @trepmaws. This has been changed in the last months. As I said above, it's not necessary anymore owning a copy of Morrowind on PC, since the mod does not require anymore assets from that game. Upon installation you will be agreeing however that you own a copy of morrowind for xbox/pc and/or steam/GOG. But I quote @ApostasyPlague
  7. In response to post #35832025. It's ok, you will be agreeing however that you own a copy of morrowind in one way or another (old xbox/pc version or on steam/GOG).
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