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About Hannes821
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Skyrim
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Skyrim
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Hello! i am personally thrilled by the idea to add new small moons, meteors or space stations with just few npcs, and make yourself feel home in a very custom environment. What do you think? greetings
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SSE Can't save voice files from CK?
Hannes821 replied to nakarisaune's topic in Skyrim's Creation Kit and Modders
https://www.reddit.com/r/skyrimmods/comments/ry4vc2/creation_kit_not_generating_voice_sound_files_3/ -
SSE Can't save voice files from CK?
Hannes821 replied to nakarisaune's topic in Skyrim's Creation Kit and Modders
This is what you can do: 1) place a folder with a dummy file. Use the Stock_1.fuz from fuz roh doh download. Data\Sound\Voice\(yourmodname.esp)\(yourvoicetypename)\ the ID of the voice line you read in your response- OR 2) get this automatically by Fuz Roh Doh, will work for LE and SE, not AE. If you want this method, you would have to manually downgrade your AE to SE again OR 3) record in legendary edition with the tool provided in Creation Kit. It is suggested however to use 1 or 2 for dummies and make high quality mastered voice records. Alternatively, you can use the voice line generator tool, that is suprisingly well working. -
Go here: https://wiki.beyondskyrim.org/wiki/Arcane_University:Mesh_Export_to_NIF :smile:
- 4 replies
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- blender
- creation kit
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Creation Kit Companion Won’t Use Dialogue
Hannes821 replied to ZedYoutube's topic in Fallout 4's Discussion
Make sure that in the dialogue topic you have a condition that specifies which NPC is talking; GetIsID or GetAlias or GetisVoiceType could work... to be precise, at the moment i am using (Skyrim AE) Target S Function Name GetIsAliasRef Function Info Alias: (yourAliasNamehere) Comp == Value 1.00 ;comment: stands for boolean true AND ;comment: i use a second condition to make sure the response is only at a specific stage Target S Function Name GetIsStage Function Info Quest: (yourQuestNamehere) Comp == Value 30.00 ;comment: put in your custom stage you use. integer between 0 and 999 AND ;comment: cannot function if you now use OR, just keep and. and end :)- 1 reply
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- fallout 4
- creation kit problem
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lower the default water height of the whiterunworld object.
- 2 replies
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- whiterun
- whiterun glitch
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Heya! I think it might be this issue i resoved below (see link). My question would be, what specificaly is "changes made in CK" ? is it Quest Marker and Quest Log entries within the Quest Object of your quest? Then have a look at: https://www.reddit.com/r/skyrimmods/comments/rpoh0z/quest_log_and_quest_marker_not_appearing_fix/ @owletinSoT please specify!
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SSE Can't save voice files from CK?
Hannes821 replied to nakarisaune's topic in Skyrim's Creation Kit and Modders
Is that still the case or was a fix found meanwhile? Running into the same issue, 5 years later. -
SSE Deutschsprachige Ãœbersetzer gesucht
Hannes821 replied to Sentinex's topic in Skyrim's Mod Ideas
@Sentinex Hallo! Um internationaler zu werden, also mehr lokale Übersetzungen zu ermöglichen, haben wir eine offene und freie Plattform ins Leben gerufen! https://discord.gg/WNKZurHe58 Bitte stelle deine Anfragen zur Übersetzung da! Danke! Hello! To get more international, specifically, to enable having more localised translations, we have build a free and open platform for mod authors and translators to meet: https://discord.gg/WNKZurHe58 please request your mod translations there :) cheers -
Hello everyone! Especially to those of you who have been hobby modders before, but maybe did not have an interesting topic to work on for a while: The "Expedition to Atmora" project has nearly completed writing, level design, 3D-art and audio work, now we are very much looking for people who implemented quests before. You are very welcome to our team! This is our public recruitment discord, lets meet and we can show you the opportunities in completing this interesting project with us. Small contributions can have a huge leverage effect here. https://discord.gg/aHMpsCC Looking forward to meet you! yours sincerely Hannes821
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- recruitment
- new lands
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Thank you. I am experiencing this and will try your fix! much appreciated.
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Hello everyone, To allow more people in the world to enjoy Skyrim mods from the nexus I had the opportunity to create a discord which is free for anyone who wants to find help translating mods. I already have over two dozen of nice and friendly hobby translators from over a dozen of languages there. In the future we also cover local voices and more technical support. We have people with a broad set of expertise. Here is your invitation link: https://discord.gg/WNKZurHe58 You can go there if you want your mod translated or if you are a translator or voice actor in any local language. Best of success for your projects! Greetings
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- voice acting
- localisation
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Hello everyone, To allow more people in the world to enjoy Skyrim mods from the nexus I had the opportunity to create a discord which is free for anyone who wants to find help translating mods. I already have over two dozen of nice and friendly hobby translators from over a dozen of languages there. In the future we also cover local voices and more technical support. We have people with a broad set of expertise. Here is your invitation link: https://discord.gg/WNKZurHe58 You can go there if you want your mod translated or if you are a translator or voice actor in any local language. Best of success for your projects! Greetings
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- voice acting
- localisation
- (and 8 more)
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[LE] Creation Kit Marker Error:0
Hannes821 replied to FunkyGandalfCat's topic in Skyrim's Creation Kit and Modders
if you would attach the file, people could check the shader properties and maybe help. cheers -
let me know if I can help you! we are also still active of course. discord: https://discord.gg/sNTcRuZ Mail: [email protected] Have fun!Yours, Hannes821