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dead.moroz
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I just hope you will not block other users, who will publish their own, yet similar to your, solutions.
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In response to post #34709080. #34709435, #34709560 are all replies on the same post. Nice disign! Can't wait to try it out! BTW, there is a type in events timeline - last two should be in 2016, no?
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[WIPz] Fallout 4 Script Extender (F4SE)
TheLich replied to behippo's topic in Fallout 4's Discussion
Not in the current build. I am actively investigating/implementing input support. It will definitely be available for our first official release after the GECK comes out. I hope it will be available earlier for plugins - but I don't know exactly when that will be. Just hooked on their GetRawInpuData processing routines for now. Works ok for my Place everywhere plugin.- 717 replies
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[WIPz] Fallout 4 Script Extender (F4SE)
TheLich replied to behippo's topic in Fallout 4's Discussion
Is there any way to capture in-game keystrokes with current build?- 717 replies
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mod Idea: Calling in your power armor
TheLich replied to abandonator's topic in Fallout 4's Discussion
Great idea! Minuteman artillery can also be used to "shoot" PA at your enemies, lol... -
[WIPz] Fallout 4 Script Extender (F4SE)
TheLich replied to behippo's topic in Fallout 4's Discussion
Game version 1.2.37, SKSE 0.1.3. It crashed as well originally when I first tried the day one patch with the original release of the script extender, so I don't think the version is the reason. As for no steam path, I install franchise games, and/or, heavily modded games to program files. Just a way I organize things. Would reinstalling into the default steamapps folder be the issue somehow? Though it wouldn't make sense how a different folder on the same drive would cause injecting problems. Never caused an issue with previous Bethesda games. If you start game by running Fallout4.exe - is it started immediately or Launcher menu opens? Try to rename Fallout4Launcher.exe to Fallout4Launcher_original.exe , then f4se_loader.exe to Fallout4Launcher.exe and then start game from steam.- 717 replies
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[WIPz] Fallout 4 Script Extender (F4SE)
TheLich replied to behippo's topic in Fallout 4's Discussion
can you post full contents of f4se_loader.log?- 717 replies
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new fallout 4 update today broke my mods
TheLich replied to RedBarrel's topic in Fallout 4's Discussion
There is one more problem - after update not only mods stopped working (empty plugins.txt), but game now ignores sResourceDataDirsFinal and bInvalidateOlderFiles in "My Games\Fallout4\*.ini" files. So any non-esp mods stop working too. I restored plugins.txt, mods appered, but now game CTD when I try to use some mods functionality (snap'n'build greenhouse, for example) - it's because these mods refer to resources, which are not availble to them now (because of ignored settings). The only solution I found so far is to set sResourceDataDirsFinal in "Data\Fallout4.ini" file in Fallout4 install dir.