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Nostrovar

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  1. I'm in need of a mod that would put all exotic weapons under one feat (so instead of taking each and every weapon separately all would be consolidated under one feat like other weapon proficiencies). Similar to how it worked in D&D 3.5 edition.
  2. Three weapon slots plus melee seems like it is not enough and constantly switching during gigs and missions is becoming annoying after some time. It would be awesome if there were additional weapon slots. I thought about a mod that would add 2 additional 'weapon sets' which we could switch in between each other. So one set could stay as is which is 3 weapons, then with a hotkey players would switch to different sets. In total it would provide 9 equipped weapons at the same time plus melee. Hotkeys for weapons slots could stay the same with this system (1,2,3 + 4) instead of just plainly adding 6 additional slots in the equipment menu which is already quite compacted.
  3. As of now it is only possible to change only one eye, either with Volo's help or auntie Ethel. The second one that will be approached will refuse to conduct procedure.
  4. Please consider adding a feature that will separate "mods" that are only character sliders or appearance (for recreating them in games). I've just been looking for some mods for Cyberpunk and literaly 80% current "mods" are character sliders. Those are not mods, they doesn't modify anything in game! I don't care if someone want to post something like this but pls add separate cathegory for them or mark them somehow so someone who is actually looking for mods doesn't have to go through multiple pages of useless content.
  5. 1. Remove or change "overpowered looking" effects from low level spells and abilities. 2. Completely remove unncessary effects from normal attacks including camera shaking, also make jumping more natural not looking like from anime, japanese games etc. 3. Some UI mod that will make it look more Balduran (stone, wood motive etc.) 4. Change feats and skills icons to match new UI style which will diversify it from DOS2 style. 4. Add character portraits and place them on top right side of the screen not on the bottom (keeping old D&D games style like BG1&2 or NWN1&2 is important) and make it possible for players to use their own portraits. 5. Free the camera for players so we can move it further from characters and on different angles e.g. looking at the sky would be nice (if there is one since from what I remember doing that in DOS2 resulted in black - non existent skybox and drastic frame rate drop). 6. Add option to move character with buttons (wsad). 7. Make real time with pouse combat mod XD - I'm joking the core game mechanic would probably had to be made from scratch by a single person which would took years, also access to the source code and editor...
  6. I'm looking for this mod for so long and still no one made it. Is it somehow hardcoded and can not be altered? You can change race via console commands and put the helmet on your character but after reversing to original race the helmet is taken off automatically (and cheats disable achievements). I've looked on so many websites and still no solution, someone mentioned that unity console can made this but it's not possible atm. What is interesting is that when I've changed race of my moongodlike and put the pirate hat on there wasn't any hair clipping and it looked really good on this character - see screenshot below. You can notice there that after race change character skin is using different texture. I wouldn't even mind if potential mod creator would make helmets usable by godlikes and at the same time disable their racial abilities.
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