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b13nxx

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  1. Title is self-explained. For example when mounting horse, is there any way to get camera direction via script of course?
  2. I'm struggling with same topic. I have one custom enchantment which is almost same enchantment with Fortify [OMS]. Its base magnitude is 8 (same as like any other Fortify [OMS]) and its magic effect costs 25 (average value if you consider other Fortify [OMS] magic effects). But somehow regular Fortify [OMS] enchantment's magnitude can be scaled to 25 with 100 enchanting skill, all its perks and black soul gem but my custom enchantment can be scaled to 20 which is most. So anyone who knows how magnitude of magic effect of enchantment is calculating by game it will be very useful information. OMS: One of Magic Schools - Addition After Digging Around - Well I figured it out why it was like that. First of all, I found this formula. It is calculation of magnitude of magic effect (Apparel Effect) on enchantment: net magnitude = base magnitude * soul multiplier * skill multiplier * (1 + Potion effect) * (1 + Enchanter perk) * (1 + specific perk modifier) So there is one modifier which is not calculating by game for my enchantment is (1 + specific perk modifier). Specific perk modifier is Insightful Enchanter perk under enchanting perk tree. Solution is simple. In magic effect window there is keywords section. You have to add atleast one keyword for your magic effect. After that open Insightful Enchanter's perk window. Open perk entry which is already one in perk entries. In conditions section navigate to enchantment tab. Finally add your keyword exactly same as other keywords in that tab.
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