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DAT66

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About DAT66

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    Germany
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    Change after Mood
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    TES5

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  1. I ask you all. How to check this? Because all my mods don't use PtAlchemy By a look at youre Mod list, there is a "PTAlchemyOverhaul_SkillRate_0_75.esp"! if you already deleted that look in your DATA folder if all is really removed! Had a Ghost after testing SFO, some textures and meshes left, funny trees where non should be and they where 2 dimensional.
  2. hi Wicked, Just had a unexpected experience trying to fix some stutters (1Gb V-Ram). I installed Mindflux fix for bright objects http://enbseries.enbdev.com/forum/viewtopic.php?f=6&t=1499 And that changed light and reflection, no blinding (at least less) & dark corners are dark. I use the ENBoost injector and everytime i try to add or set ENB effects it starts stuttering - not this, better now - i even dressed my Girls in zzjays Witcher3Armor and use up to 2K tex repl. ALL FINE. Maybe you have done that already, its in the txt of ENB! On a low-end PC it helps alot. Have fun, bye
  3. Great stuff, asked the same question with the same Line last month, no reply: https://forums.nexusmods.com/index.php?/topic/5759372-boss-wyre-questions/ I have nearly non of the listed mods you have, exept SkyUI. Also i still use the older Tools (OBMM-now TESMM, Boss, TesEdit, Wyre Bash) cause i have a 32bit OS and cant run several "new" stuff requesting 64bit. Works well since Oblivion! The "PTAlchemyOverhaul_SkillRate_(0|1)_\d{1, 2}\.esp" is not a valid regular expression. Item skipped." seems not to affect my game alot, or i dont notice, but i would love to clear this and maybe get rid of. Currently i have a smooth running, lovley looking (for Me) Skyrim, 200H since last new modpack, dont trust the tools over all, some times you´ll have to change load order by yourself, all is GREAT & since mindflux ENB-FIX (http://enbseries.enbdev.com/forum/viewtopic.php?f=6&t=1499) i could forget i have only 1GB-VRam, Amazing!!! Thanks for your help alltogether, Bye
  4. Hi SleepyDoll, in my game i have merged all "data" mods (without BSA,ESP,ESM). Yes, i know, these are not plugins - just a start to cleanup your Manager. Have about 500mb of texture replacers meged into 1, also some updates (added it directly to the base mod) and the 4 "Falling Parts Performance Plus" can also be merged to one. As i was finished with my new modpack (well, finished...?) Wyre wanted to merge only "Clearer Citys - less fog and snowstorms" into its Bashed Patch. This maybe shorten your list, but still you have some work and that will take hours too! Have Fun, Bye
  5. Hi Bugaga, I also tryed out some Texture compilations and wasend satisfied, was always one of the first things to mod for me, better view. Have to mention my old PC & especialy my Vram(1gb) is not good enough for even the "vanilla high resolution", but after using ENB speed hack, SKSE Mem patch and some perfomance friendly and improving mods (Falling Parts Performance Plus, for expl) i started searching for Texture mods again. A Mod Manager, in my case TESMM (the old Oblivion Manager) works perfect, is recomended to make things easy. I didnt try others, cause im used to this and it works fine. I decided to make my own Mix with some great mods (some are just good made 512er/ships), also opened collections to extract the ones i wanted and checked in game till i had enough to merge them alltogether. Now I am able to play with 1&2K textures, have dressed my companions (Vilja & Recorder) in zzjays Witcher 3 Armor (very detailed), newermind´s Elven Archer Armor, and have barly some micro stutters (i can accept, its when big fires and lots of higher res tex come in sight, still playable in a fight at night, but smooth "running/walking" through riften woods). Will have to start finding some settings for ENB now, to squeeze a bit more out, till i buy a new pc. If you search steam for DATHOME, there are some pics to see (most are for friends, but have a look). You will need time and stay concentrated, but the result was an playable, for me better looking Game and learning process modding this. Important if you get messed up, dont leave anything behind when deleting (ghosts). Go through all folders, open the mod with zip and check if all is away. In case of youre wanted mod, maybe there is a file not propper and you are the one that cant use this whyever. Good Luck, Have Fun, Bye
  6. I always install system mods manually (not with manager). Just unzip the install.exe and follow the readme in SKSE. BTW: This should be the first to install if you want to play modded, no matter if "required" or not. Edit: the SKSE/plugins folder is used by mem patch, get that also & read S.T.E.P. The paths of @Shadebladey are correct, SKSE is an .exe and 2 .dll ! Ingame you see the Game and SKSE version in the menue screen. Dont forget a shortcut to skse.exe - the only exe you need from now. If you have it solved already, please tell us and other users what it was.
  7. Hi again, i thought about your problem today and remembered a site that may help: https://archive.org/index.php They basically have stored Sites to certain times and had some still working links. I searched for requested basic version of a mod I made, that looked like my download a few years ago, they have closed the archive since then. http://web.archive.org/web/20160502123511/http://farming-simulator.com/mod.php?lang=en&mod_id=211&title=fs2013 The other thing I wanted to tell you is, search in Asian and Russian Sites for stolen Mods. Wait, let me speak. I have made some Mods for FS13 and that scene is very bad, a day after release here and on fs-uk it was already on they're sites. Maybe there is a site we don’t know, that use the Nexus as source and link them to uploaded or another advertising link, so they get paid. Huge and serious problem that forced highly skilled and educated people to stop modding or open a private site. I guess that’s all, now you know what a backup is for, :yes: , sorry, really, I know what work you had with you´re Mods. All the best
  8. That mod is for a game called "Pirates of the Carribean"! Old, bad, buggy, funny keys, but with the mod - realy impressive changing. You will have to search the Game on CD, no idea where to get it else. @olnorton has the right site in view, look at that if you dont know it yet: http://www.piratesahoy.net/forums/ Good Luck
  9. Lil late for an answer but i have installed all my system mods (SKSE,ENB) manually, without TESMM. The Path on mine is. C:/Steam/Steamapps/Common/Skyrim/Data/SKSE (yes, not in Programm Folder, to avoid some older problems with that destination) In the last folder you install the pluginsFolder for memPatch. Look out for performance increasing mods (i call them Stabilizer) like: http://www.nexusmods.com/skyrim/mods/6387/?
  10. Harr, sorry, i remember testing some player homes but i ended using Afterschool Spezial. Sad that some very good mods dissapear, guess they cant belive people still play older games and dont buy everything just because its "new". I think i will backup a second time (if the stick breaks). Wont want to search for all Mods i use, about 30Gb on Backup (play only PvP unmodded) Good Luck, Bye
  11. Long ago since i last played that, some others too, till i discovered this one: http://www.nexusmods.com/piratesofthecaribbean/mods/1/? It has been the last i played in that genre because it is a Mix of the Age of Pirates & Sid Meiers Pirates stuff added with some great mods.
  12. And what Mods would that be? I have 2.5Gb on Mem-stick - only FONV, but dont know how to send if there is one of yours! Would have to unzip all to search all Authors....
  13. Hi all, yes, i know - these programs are outdated but i still use them on my XP32bit Vintage PC. I play this quit a while now and have always tried to use Mods that don’t conflict with each other - you know that’s not always possible. I have read trough the TUT´s for the tools we need and managed to have quite stable, stutter free game. Should mention that all I know about hard & software is from you and how to make this run on my pc. Yesterday I have changed my language back to English, was oblivious distracted when installing the last time, what means the master esm will be downloaded again and I have to clean all again. So far, so good, no prob I thought! After cleaning, I opened WyreBash and the first it told me was its missing strings from update.esm, just wanted to rebuild the bash.patch, i have cleaned it with Wyre and reopened - the message didn’t appear. Hope that was right. There are two things I have ignored cause I cant find an answer. I run Boss and get a proper log except one line I don’t understand and don’t find anywhere. "PTAlchemyOverhaul_SkillRate_(0|1)_\d{1, 2}\.esp" is not a valid regular expression. Item skipped. Nothing else like where to find this line. Would like to know if this bugs my Vilja quest where I seem to have a problem. Not sure yet. The other brain damager is Recorder, I have cleaned her also, had some dirtys from testing, nothing serious, she worked fine before. Now Wyre tells me she has master file reordered relative to other masters, means she has another load order for dragonborn and dawnguard. Is this relevant? Again, I have barely enough knowledge, I was able to write some XML´s for another game, but this stuff is scripting and that’s far beyond my craftsman's skills! If you have an answer to anything please tell me. Thank you all for you impressive passion for this, this kind of and the modding of these games. And of course for sharing so much phantastic phantasies with us users! Nearly forgotten: Skyrim.esm Update.esm Dawnguard.esm Dragonborn.esm U.S.L.E.P.esp SkyUI.esp Weathered road signs.esp emcompviljaskyrim.esp emviljainsolstheimaddon.esp amaizingfollowertweaks.esp facelight.esp tw3_femalearmors_zzjay.esp recorder follower base.esp Bashed Patch.0.esp Less fog and snowstorms.esp This last one is merged into the bash, its unchecked. also use lots of texture replacers as data file mods, no esp. only current list, will add something, sometime!
  14. Last weekend we tryed out a Plan - B solution, we use tunngle (a P2P-VPN-Client) to play. It works well, so far, had some fun and found 1(one) problem - the host has to stay ingame. Means he/she cant use windows-key or taskmanager to work in other window - the players all freeze, Steam overlay is fine. Now, this is Plan B - we still need advice if/how we can enter the Internet lobby regular (without tunnel-software). How does that work, what is needed, where to get it? Im supprised that no one has an idea, you all are so skilled in modding and scripting, i thought someone could help an old man to understand how to do this. We dont have these skills and would realy appreciate your help. bye all, and thanks
  15. This can be closed now, SGW is back online! Hello Friends, i am a huge fan of the Game Sniper Ghost Warrior - the first one, PvP. They have an extra (Mod) ``hidden Compass´´, great stuff if you want to hunt you opponent rather then waiting for a red dot to appear. Also a very friendly community, found nothing similar yet, exept here. Now we have a problem with the developer; they shut down the lobby so we cant play MP, although they don’t have Servers running anymore, all where privat, a group in the US (ts-bannlist) had even 8 servers running 24/7!!! - the only reason may be, selling the new release SGW3. My (our) question to all the scripters and who ever knows about: Is there a way (mod) to open the lobby again? Somehow? Any suggestion would be appreciated. We are desperate to play this, any way! Thank you DAT66
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