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PrimalSavage

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  1. @matortheeternal Please call that entity "Digital Modders Conglomerate of America" (DMCA) for the epic lulz.
  2. Brilliant, a mirror leotard w/ integrated weapons of mass destruction :nuke: :nuke:
  3. According to this Website, the NexusMods breach was a fairly big one from a historical standpoint (#11). http://s33.postimg.org/sww01xcpr/Pwned.png I'm sure you guys have taken steps to improve security, but is there any way for me to reset/delete all personal information that you may have about me w/o deleting my account?
  4. The section sign ( § ) in HTML is § https://en.wikipedia.org/wiki/Section_sign Issue may have something to do w/ the URL being translated to HTML. As suggested if you follow the link below, use &sect instead of &sect ? http://www.htmlhelp.com/tools/validator/problems.html#amp
  5. This happens from time to time. I would recommend waiting. I believe it has to do with files being distributed across the CDN. e.g. I uploaded three 150 MB files today. #1 at 16:53 #2 at 17:08 #3 at 17:25 #2 was available almost from the get-go. #3 became available about 10 min ago. I'm still waiting for #1 (Thought it might be available now, will have to try again). Anyhow, might be something else, but I would definitely wait a few hours to see if the issue resolves itself.
  6. What if that 5th version is broken? it's not unknown for modders to keep tinkering until they break everything. I can think of several once good mods that are now broken because the modder didn't know when to stop. You make a valid point, but I believe this isn't any different than having endorsed the first iteration only to see the second, third, etc. iteration break the mod. Most users won't come back and remove their endorsements for various reasons. Most users will also not remove an endorsement when a Mod hasn't been updated for a long time and no longer works with the new/patched game version. As to the fifth downloaded iteration (not the fifth iteration per se though in some cases that may be) by one user (or any reasonable number decided by management really), it would only be the turning point where endorsement is added automatically (but can be removed by said user). I think whether modders (and users) like it or not, there is probably a correlation between endorsements and downloads. As with everything, the early adopters (or in this case, the early modders) generally have quite an advantage and there is a snowball effect where users download top ranked mods, endorse top rank mods, and generally end up reproducing some sort of pareto principle where the top 20% Mods end up with 80% of the endorsements. This generally stays true even if some Mods haven't been updated for months (years). The proposition 1. and 2. would help both newcomers and those who've kept working on their mod overcome such situation. As to the label used (endorse) and as a modder, I agree w/ DrakeTheDragon that it probably doesn't matter. However, as a user of Mods, I think pixelhate may be on to something. +1/Like/Thanks are probably easier to give than endorsements, the latter being more intense, for lack of a better word.
  7. Keep clicking on the Stats Tab, the graph should eventually show up. Has been more difficult to get it to show up since Fallout 4 has been out (For me anyway). Seems to be getting better now that it's slowing down (I suppose?).
  8. 1. The possibility to re-endorse a Mod after a year if a new version has been uploaded could be a good thing. Would reward continuous development/support. You could also have said information in the endorsement details (written as "number of +2 endorsers", +3, +4, etc.). 2. A second proposition would be to automatically endorse a Mod when a user has downloaded many different versions of said Mod (Say, after the fifth iteration/download). At some point, if someone keeps downloading the same Mod (new version(s)), then endorsement should be presumed/inferred (still removable by the user). Could have an opt-out checkbox (to automatic endorsement after 5th version download) in user options.
  9. Unable to download (CDS) logged in or not. Using Chrome. Ping 33 ms (average).
  10. I obviously agree with what you guys are saying, but why not add a search checkbox along the lines of: "Remove Mods w/ no tags" and/or force Modders to select at least one tag (Even if they're not sure about anything else, they should at least know the language it is in).
  11. Fairly sure it was [game].nexusmods.com/ in June 2013. Anyhow, somewhat irrelevant I guess, other than to say there was a point in time where it was [game].nexusmods.com/ Well, if it's on Google Docs, you should just do CTRL-H and replace skyrim.nexusmods.com/ by www.nexusmods.com/skyrim/ or something along those lines. Basically, just figure out the exact nomenclature change and use CTRL-H to do that change instantly across your 17 pages worth of Skyrim Mods.
  12. Seeing Thandal screenshot made me think how nice of a feature "View your files download history" would be (Basically: who downloaded your Mods). Regarding the question at hand, I agree that knowing exactly which file you downloaded from the Mod page would be nice.
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