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Everything posted by Uziumi
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codevein A Mod for To Cost Limit to accessories
Uziumi replied to nemtek's topic in Mod Troubleshooting
I would also like a mod to do this as well. The CE option is not working for me. CTD with CE. Or at least someone telling me how to edit the game files to bypass the limit. -
This is a problem I started noticing about a week now and I'm not sure what the cause of it is. NPCs around me I used to hear just fine, but all of a sudden if they're behind me I very very faintly hear them. They can be breathing down my neck and they sound like they're casually talking to someone 10 buildings away. The only help I can find online is about changing your speakers from surround to stereo, but my speakers were already set to stereo. The fix wasn't for just voices though, but I can't find any solution to my problem online anywhere.
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Aren't you talking about the Skyrim mod? I never seen this for FO4.
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I've edited some hair to show up with a had whenever a hat is off (like Apachii's hair), but with that same hat, I see the front of of the hair is completely removed and shows a bald spot in my head. I've also tried making a special version of the hat itself with the hair mesh merged with the hat's nif and it still loads with the front of the hair completely removed when I place the hat on.
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"Merge Plugins" and ArmorKeywords (dependency hell)
Uziumi replied to TheAlmightyOS's topic in Fallout 4's Discussion
I've done that and they still load below armorkeywords. -
That's not the shading though, but it changes the whole nose back to the 1st default choice on the list. There has to be somewhere in the game files those nose shapes and textures are, but I'm not seeing them within the .ba2 of textures to try and find a way to edit them. When you make lower the transparency it changes the whole shape of the nose and not just the shading. EDIT: Example: https://gfycat.com/ClassicWateryEgg It's not just the shading, but the whole shape and texture gets removed and it doesn't look like the saved/designed face and reverts back to the old 1st default shape and texture again. The same happens with the mouth where it loses it's shape and texture and the same for the eyes especially where it loses it's shape and texture as well. You lose the shading around the eyes, which is fine, but you lose the shape of it as well. The problem has to be that it's not just loading a shading, but a texture somewhere that's set to a texture to load the shape along with the shading as well. That texture is clearly not within the folder that holds the body's texture. I'm not sure where it is, but it's not just shading.
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Unfortunately still hoping for a mod that can use default facial textures that work with all face sculpts and types. Not just "Rested 1" or "Prominent 1" or "Thin Rounded" and so on.
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I'm seeing an issue with it. You can't use different facial structures with it. For example: You can't use "Chiseled 2" nose or it will cause the skin around the nose back to the default skin. The only nose you can use is "Prominent 1". This is an issue I've seen with many of these mods that supposedly changes your facial texture to a unique one, but you can't edit the face to the way you want or you lose the texture. See my response to your other post on the mod page: Per the Description Page, choose your head preset and make your face FIRST, THEN choose your new body skin. In the future, I would encourage you to play around with a mod a little more before posting about bugs that are not there, or simply reading the Description Page more closely. If you had done so, you would have found the solution to your problem without making it seem to others as if my mod does not work. Thank you. The issue is the skin overlay resets all of my facial types to the 1st choice. How does one stop that from happening? I've already had picked a preset and made my face before I even touched the skin overlay. It simply resets my face types back to the 1st option and when I try to change it back to the choices they were beforehand, it removes the custom texture around that type. EDIT: I've posted on the mod page the exact steps I've taken to try and figure out where my stupidity comes in. I'm going to guess I just don't understand why it does this, but I'm not seeing a way to stop it from reverting my face to the 1st options on the type list.
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I'm seeing an issue with it. You can't use different facial structures with it. For example: You can't use "Chiseled 2" nose or it will cause the skin around the nose back to the default skin. The only nose you can use is "Prominent 1". This is an issue I've seen with many of these mods that supposedly changes your facial texture to a unique one, but you can't edit the face to the way you want or you lose the texture.
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This is the post apocalypse. Where is the fetish wear?
Uziumi replied to NobodySignificant's topic in Fallout 4's Mod Ideas
I would assume because in a post-apocalyptic world where there's animals like molerats that can bite limbs off like paper, Deathclaws that can cut you in half once again like paper, and laser guns that can turn you into baby powder that you wouldn't wear fetish-wear that won't be that protective.- 10 replies
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- gimp suit
- fetish wear
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(and 2 more)
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I have yet to find a working "Unique Player" mod that has the ability to edit or change the player's head that doesn't affect anyone else in the world. How come this seems near impossible to do? (Or is it just blatantly impossible seeing as I've never seen it work)
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Nexus Mods Giveaway #15 - £35 (~$50) Steam Gift Card
Uziumi replied to Pickysaurus's topic in Site Updates
As usual, just posting for no reason. -
Saw this image posted and the original person said it was "Pampas", but when I looked that up, there was nothing in that mod that had that look. I've tried searching the best I could as I looked up "Courser" as I thought it looked kinda like the Courser top... found nothing. I tried "Vest" "Jacket" "Leather" and nothing came up. I have no clue what it is, but I really like the look of it.
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Is it possible to make a mod where after I eat a corpse, I don't automatically stand straight up? This always annoyed me as it just leads attention to where you are due to this action. If you're already crouching, you should stay crouched after eating. Kind of like when you use VATS even in crouch with a melee weapon, your character does stand up for their attacks but when VATS is over, you're still in the crouching position to not get spotted if you can sneak away fast enough.
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I never win stuff, but I'll join either way.
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Something like this? https://www.nexusmods.com/fallout4/mods/5638?tab=description
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Glowing Eyes Visor For All Power Armour. Is This Possible?
Uziumi replied to Uziumi's topic in Fallout 4's Mod Ideas
Yeah. It's all on the same, but where the visors either shading or alphas or anything is, I've only managed to be able to change the colouring of the area, but I can't seem to make it glow or somehow bright up in the dark no matter what I tried. -
Glowing Eyes Visor For All Power Armour. Is This Possible?
Uziumi replied to Uziumi's topic in Fallout 4's Mod Ideas
Actually, I don't want a toggle at all. -
Huh. That's strange. They shouldve be taken down already if they are breaking rules... A year ago I made an FNV mod that brought Diamond City radio to the game, within an hour the mod was asked to be taken down by an admin. Did it add any new music to the game? That might be why.
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Vault Girl Mod Development Thread
Uziumi replied to Deleted4077875User's topic in Fallout 4's Discussion
So I see the main post say there's 3 versions in there. How exactly do I install the one I want? I want the version that looks closest to the vanilla Vault Girl. Didn't see that in the FAQ. EDIT: Nevermind. I see after I added it into NMM.- 1047 replies
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- bigcman123
- vault girl
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(and 3 more)
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