You have to attach the texture to the arms seperate. If you make a new nif you can assign them in nifskope and make a new object in the geck. Or You can do this: Find the vault suit texture in the Geck and create a new reference, name it whatever you want. double click your new texture set. http://img857.imageshack.us/img857/1718/88558463.jpg Change your diffuse map and/or normal maps to your custom DDS files. Press Ok http://img847.imageshack.us/img847/3001/89862498.jpg Now find the VaultSuit Armor and create a new one, Double click it, Press the Edit button under the Male or Female biped model, whichever you want to change http://img194.imageshack.us/img194/8061/34547763.jpg Double click on arms and upper body and find the Texture file you created in step 1: Press ok and save your mod. It should show up ingame and the Geck with your custom Texture. Win! ^_^ http://img220.imageshack.us/img220/8633/92295197.jpg Be mindful, this is a seperate armor. If you want to change the suit gamewide dont change any names of the files. find the vault texture file for the suit you want to change and change the texture, then everyone in the game that has that suit equipped will have your custom texture. I hope this helps you. Forgive my shitty circles. :/