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waerat

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Everything posted by waerat

  1. Brilliant Idea!!! Maybe you should think about adding noblemen, which can either side with you or go agaisnt you depending on possibly fame/infamy, Marriage could be a good way to secure your borders? Just to add some medieval politics perspective. Another idea could be that fame and infamy effects maybe the weather or the architecture of new buidlings, possibly you would have people with really weird moral and ethics if you're bad and of course the opposite. Maybe you could have different themes depending on if you are a famous or infamous king/queen. (please add farmlands and villages since it makes it much more realistic and would give opportunites for raid quests or defending your population quest. If you would be in need of music, contact me can do that and like to do it. Could also give voiceacting a shot.
  2. Thank you guys for the mod-tips! I understand that thousands of peoples would be impossible. Just wanted to use it to describe the feeling metaphoricly, All though the extent of my English vocabulary seem to have failed me. :confused: Have a nice one!!
  3. One thing that I really miss in oblivion is to run around in a giagantic city and to be able to do typical city quests like thug-factions, politics and economics. After all the Imperial city is lthe capitol of the continent and should contain such. I think the city should look more like the cities of assasins creed,( I understand that it would be quite impossible.) I wan't bridges, ferrys I wan't all the floodbanks surronding The imperial city to contain houses and people. I wan't a real slum not five six houses, It should after all be a metropolis with thousands of innhabitants. A mod like this I think could enhance the feeling of playing as a thief, assasin(dark Brotherhood), or maybe some kind of Imperial guard for fighter-classes. Maybe you could be a potionmaker and help people or use them in politics to poison opponents.What about making it possible to lurk around the rooftopsand use them as refuge from the law or a good place to sneak into houses. Maybe inspiration could be found by looking at medieval cities in Europe, high houses and narrow alleys in the poorer districts, Great houses/mansions for the rich. I think you can see my vision now, and I think that there are thousands of more Ideas to implement in this. And of course if new music is needed contact me and I'll get on with composing. Thank You
  4. I won't get my hopes up then, but if you would ever find the time, Let me know and I can write some special tunes for it! // Todde
  5. Just wan't to throw a small idea out there. In Cyrodil, the land that rules over all provinces of Tamriel, there is a Town. This town is called The Imperial city. Now I love what Banana split has done to the city but there's still one thing missing, Most medieval towns, during history has been surrounded by vast spaces of minor towns, farming lands and communities. But not The imperial city, it is surrounded by a large forrest, and would probably starve to death if one of it's provinces would stop sending food, or revolt and form a blockade, No, wait they have imperial hunters whom support the entire province Well I know that there are a few farms, like 4 or 5. but what if someone (cause don't know how to) Would create a more realistic environment around the imperial city along its floodplains and such. Include ''fields of gold'' a couple of farm villages, and a few communities maybe around an old watchtower since that would make sense. Now I would love to see that, If new music for any modded is needed contact me!! Have a nice one! // Todde http://www.youtube.com/watch?v=l0tu5GjO97U
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