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captain5104

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  1. Everytime i come to the salvage menu ill have mechs n stuff showing their value at 8mil/ 3mil/ or 1mil etc but then the immediate sale value is more like 2mil/900k/and 200k which is annoying the piss outta me. i dont want to know the value of the mech if it were on the market in perfect condition....i wanna know what this damaged mech is worth up front as is as that info is more valuable to me. Can someone change this or is it hard coded in some way?
  2. So, a while back a mod called MR. Tato Head got released that allowed you to slide the facial sliders on your self/companions to the extreme which produced some hilarious results. The main mod still functions after all this time however, the curie edition just CTDs no matter what now and contacting the author is impossible since they limited themselves to the bethesda mods page which since shut down all messaging features. So now im asking to see if anyone can basically recreate the mod so that the sliders for curie's facial features are now extended to extreme proportions?
  3. Is there anyone out here who is able to drop a plant growth timer reduction mod since all the others are out of date with no LUA file? Kinda surprised that one does not exist yet and disappointed in the last mod creators for not leaving a LUA file, seriously...shame on them.
  4. So i had a mod idea a while back based off the god loki (god of mischief) where there was a unique item (a ring or necklace) that gave the user extraordinary hearing (increasing player perception) but gave the user these giant goofy ears as the trade off which would decrease your speech (which is technically your charisma) however i lack the talent to texture and implement such but have managed to at least get the ear sculpted. If you can help ill hand over the models (you can view the low poly below)...i have them in both high poly and low .obj files as well as .mtl files if those are needed. The only thing that needs done is for them to be textured and combined as one entity and oriented so they fit both male and female headtypes and then placed into the world. left https://gofile.io/d/EyOAK5 right https://gofile.io/d/b2BFKE
  5. Hi there Jokerine. First off, I like to say thanks for the info....I did manage to get everything downloaded and working but I've run into a few issues in regards to the textures (I think) . Here's what I've done so far: I pulled up the cyber arm and elite riot gear in nifscope and copied one's branch into the other, saved to desktop, then opened in blender. I then deleted the sleeve and "sewed up" the coat so there's no hole, then saved as nif. I thought I was finished so I tested it in game by temporarily replacing the elite riot gear in game (quickest way since my character always wears it) only to discover that either the cyber arm or the armor is invisible which means there's a texture issue. Also, the right human hand tends to stay visible for whatever reason. Any help would be appreciated and thanks for the help so far.
  6. I need the modified .nif files of nvdlc04riotgeararmoroutfitc.nif and nvdlc04riotgeararmoroutfitc_f.nif where only the right arm of the armor is removed completely but NOT the pauldron. I tried to do this in nifskope only to find out that both arms are connected as one model (cant delete one without deleting the other) and since I lack 3d software to do it myself and cant find a working niftools plugin anywhere I need a lil' help from someone who does own 3dsmax or other. Anyone?
  7. I've been going through my new vegas characters changing them manually one by one after downloading various character mods such as breeze and mikoto and I cant seem to figure out how to manipulate the ears since everyone seems to be the same as for as shape and size. It's not a huge issue but never the less a bit of a nuisance and I would like to know how (if at all) I can change them. Anybody know?
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