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SP3CNAZ

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  1. Hello @Nagev @insomnious @Pickysaurus My Vortex issues: 1. Failed to upload to API. I wanted to post a new collection but I keep getting the error posted below with the path to the javascript in the Vortex files. I have never had this before what should I do to fix it? 2. Witcher modding. There has been a lot of bad stuff going on with Vortex lately when it comes to W3 modding, first the issue of my collection users: Installing the collection goes fine, all mods install correctly but when you close Vortex and later come back to it it shows this window: “Mods have been changed on disk... Modifying the staging folder is strongly discouraged”. The problem is that users do not touch the mod staging folder.... So you are left with one option, to apply changes in this window which causing all mods removal. Users are furious about this, they pay for Premium and Vortex does these things. 2.1. Adding/removing new mods - bad impact on the load order file. After the recent Vortex updates, deleting/adding a new modification to Vortex causes a complete reset of the mod loading order. This is very annoying, I have to replace this file with my mods.settings (manually set) everytime i made some changes in Vortex. I am hoping for a quick respond.
  2. Yes, now installs correct. Thanks @insomnious & @Nagev
  3. Vortex installs wrong, mods packed like this one: Restored High Quality Weather Icons and Moon Phases MOD FILE CONTENTS: High Quality Weather Icons-7558-1-1-1672958308.zip mods modHighQualityWeatherIcons The mod is packed in the “mods” folder and Vortex installs it with this folder, which is wrong - should only install “modHighQualityWeatherIcons” to: The Witcher 3 Wild Hunt/Mods Hope for a quick fix! @insomnious @Nagev
  4. This is an ss from a user of my collection, I don't know which versions. Why are you asking? Is it already fixed in latest Witcher extensions?
  5. @insomnious Another thing that should be fixed - the Next Gen version does not need a "Mod Limit Patch", because the developers of the game added it when the Next Gen version was released, so it is completely unnecessary.
  6. Thanks for fixes @insomnious@Nagev and @Phaz42 for the discussion.
  7. I think we should agree on this way and test it.
  8. @Phaz42 Yes. Taking TW3 Mod Manager as an example, which works ~99% flawlessly in installing mods for W3 and never adds dlc to the loading order.
  9. @el0quenz That's because they don't matter so why should they mix with other mods that actually need to be set in the proper loading order. As for me it's enough that you make sure the dlc is installed and not that it shows up in the LO tab.
  10. THAT'S HOW: If dlcSomeModName mod doesn't also have a regular modSomeModName, then Vortex doesn't add it to the loading order and mods.settings file. and If dlcSomeModName does have a modSomeModName counterpart, then only the modSomeModName will appear in the load order and mods.settings file.
  11. DLC folders do not matter in the load order for The Witcher 3, they simply should not be there. Vortex should only mark folders starting with: 'modABCD' to the loading order (mods.settings)
  12. @Phaz42 Hmm, I guess you're right, I got confused because a year ago it was in the load order tab as a whole mod, not separately dlc and mods like now. Only in this way is it correct: [modBrothersInArms] Enabled=1 Priority=1 VK=BIA - TW3 Bug Fix and Restored Content Collection-7329-2-2-1683912038
  13. @insomnious So we need another update.
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