Im creating a mod right now and I seem to be a little stuck. Im new with scripting and really only know how to play sounds and make messages appear. any of you tell me how to make a creature/npc, who we shall just call K for now, spawn close by when you walk up and activate an obelisk and attack the player? Also, can you set the basic size of a creature or npc with a script or would you have to just change it with in the construction set(but how to do this if you wanted it to spawn when the obelisk is activated and already be larger than normal)? Yet another question is whether you can add extra appendages to creatures and npcs, such as an extra set of arms, or a second head(without using the Dagon model)? The creature Im creating doesnt need to wear a shirt or armor. I have no experience with texturing or modeling, but is it possible to make it look like a creature has something like lava, water, or lightning flowing on it or over it using a spell or something(not completely covering it, but more like small streams or pathways, asside from the lightning)? Can you change the body/mesh of an ncp specifically to one that was downloaded(much more muscled than current body)? I know, it seems like a lot, I dont want to reveal to much of my mod just yet, but it will be big.