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bestliutr

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Everything posted by bestliutr

  1. Yes I can confirm the grenade issue exist but if I remember correctly, EXALT grenades work just fine. I'll try test it again
  2. Thank you for digging into it, i had the same suspicion and tried altering the normal version of the weapon and found the same thing. I understand what you mean, but I kind of feel this is beyond my current ability. I haven't figure out how to find the hex code i need to edit and what I need to change it to. I've been searching for a tutorial but haven't found any that is helpful.
  3. I need help with modding the EXALT weapons I was trying to improve exalt weapon usefulness by copy/pasting the properties of the next tier(exalt normal=laser, exalt laser=plasma) I was successful in the barracks view http://puu.sh/5M7oH.jpg but here is the problem, the damage in game didn't actually change http://puu.sh/5M7Bl.jpg And the actual damage didn't change. Did I do something wrong?
  4. The value you're changing is hexadecimal, if you wanted 10 soldiers you need to put in 0A into the mod file (10 in hexadecimal is 16 in decimal). Furthermore, 12 (i.e. 0C) is the maximum number of soldiers supported. I see. Thanks
  5. A problem I encountered http://puu.sh/5zLhZ.jpg Default works fine http://puu.sh/5zLdZ.jpg If I change it to 08, I got 8 soldiers http://puu.sh/5zLpv.jpg If I change it to 09, I got 9 soldiers http://puu.sh/5zL6y.jpg If I change it to 10, I got 12 soldiers http://puu.sh/5zLlz.jpg If I change it to 11, I still got 12 soldiers http://puu.sh/5zLsM.jpg If I change it to 12, I still got 12 soldiers The 12 pic is actually the last one so it shouldn't be casued by forgetting to load the mod again or something like that
  6. @Bertilsson Tested the spawn location fix by starting new games 8 times with size 12, no problem encountered so far, great job. I myself was trying to change a random int in the script to a constant with no success, i still don't understand what the hex value looks like and what i should replace it with. Any tips on how to get it done?
  7. hnn, i think it has something to do with the pex files in scripts. I'm cleaning it to see if anything changes
  8. Ok so here is the problem, I can't hire follower with my load of mods, the option to hire is not among the conversation options. I first thought it's a simple problem, some other mod may have changed the playerfollowercount, so I set it to 0, and then I can hire my first follower. Then the problem was proven to be more complicated than that. When I tried to hire my second follower, the option is there, but the functionality is broken, meaning that nothing happens when I hire someone, talk to him and the hiring option is still there. I don't know but I highly suspect a player variable was altered but I don't know which, because the problem persist even when I have only vanilla and UNP loaded. The follower just commit to follow and then carry on with his/her own life. I'm seeking a cause and a solution to this problem. Please Help if you know anything. EDIT: also i noticed the followers stop following as i start sneaking. Seems to be relevant to this problem. This problem persist when starting a new character. I usually use BOSS to check my load order and follow its suggestions. Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm ApachiiHair.esm SPIKE.esm HighResTexturePack01.esp HighResTexturePack02.esp unofficial skyrim patch.esp chopping_block_wood_fires.esp enhanced soundtrack 02.esp enhanced soundtrack 01.esp adura_skyrimmerchantmod.esp arrowsstick.esp chesko_wearablelantern.esp Deadthrall.esp enhanceddistantterrain.esp unlimitedbookshelves.esp mannequins.esp sabrefurbag.esp 1nivWICCloaksCRAFT.esp dragonboneebonsteel.esp dwarvenmech.esp j3x-autocrossbows.esp fountain guard armor maty743.esp HentaiMaxiArmor.esp hothtrooper44_ArmorCompilation.esp isilnarsil.esp matys mithril armor enhanced.esp non-playable armor.esp Remodeled Armor.esp true bound armors.esp dr_bandolier.esp reduceditemweights.esp betterfactionscomplete.esp forger.esp Immersive Weapons.esp OpenFaceGuardHelmets.esp unreadbooksglow.esp ASX_Spells.esp midasskyrim.esp enchanting freedom.esp the dance of death.esp crimson tide - blood.esp alan_extended archery perk tree.esp alan_guide for the perfect blacksmith.esp unfu.esp EMCompViljaSkyrim.esp UFO - Ultimate Follower Overhaul.esp blaze of eventide.esp CerwidenCompanion.esp DudestiaMultiMarriages.esp xce.esp barenziahquestmarkers.esp dragonpriestmaskquestmarkers.esp impatienceofasaint-markers.esp skyrim performance mod.esp dontcommitcrimes.esp Starter kit.esp enchant6effects.esp dwarvenmechmod.esp lilithsarmor.esp _pocketempirebuilder.esp diamondcrossbow.esp gondorarmormaty743.esp aod - fullplate.esp magebooks.esp WOME_Arwen.esp WOME_Galadriel.esp WOME_Eowyn.esp HighResTexturePack03.esp dragon soul relinquishment.esp battleflute.esp all_stone_powers.esp
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